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Old March 17, 2011, 18:44   #41
Taha
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Not sure if it will show up here or not, but the attached screen dump is from a level where three separate areas were generated, on level 96. No connections at all. Fortunately, as a priest that presents no issues. But it looks interesting, nonetheless.
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Last edited by Taha; August 14, 2011 at 15:58.
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Old March 17, 2011, 18:57   #42
Derakon
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I'd say the best way to view that dump is to pretend to make a new post, paste the dump text into it, and hit "preview". Don't actually post it, though, because it'll horribly break the page width.
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Old March 22, 2011, 12:18   #43
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I really like the cave type maps, they look so much more interesting. Would it be possible to have levels that are a mixture of cave and normal types?

Not sure about the labyrinth ones though, it doesn't really look right to me. Perhaps they could be a type of vault in an ordinary level?
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Old March 22, 2011, 14:44   #44
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Quote:
Originally Posted by TJS View Post
Not sure about the labyrinth ones though, it doesn't really look right to me.
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Old March 24, 2011, 13:40   #45
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Heh I thought they looked a bit familiar. They might look a bit nicer if the corridors are two tiles wide instead of one tile.

One problem I have with them is that if your character is relying on archery or magic to kill monsters then you can't do much about monsters that can pass through walls.
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Old July 8, 2011, 16:32   #46
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Labyrinth with no up stairs.

Stair scumming to test out some new additions to pit.txt, and I just came across a labyrinth with no up staircase.

Code:

                                                                                
Dwarf        #####################################################              
Commando     #    +  .           #     #   #   #  $  ^ } $  $# # #              
Warrior      #######.# ####### # # ####### # # ##### # ### ### # #              
LEVEL     31 #   # . # # #     #$      # #   # #     # #         #              
NXT    28360 ### #.### # # ##### ####### ### ######### ####### ###              
AU     35481 #.# . # # #    :# #   #   #   #   #   #     #       #              
|}=="~[()]]] #@#{###.### ##### ##### ### # # ### #######+##### ###              
STR:  18/148 #>./......# #   # # #       #   # # #           #   #              
INT:       3 ###.#####.# # ### # ### # ####### # # ##### #########              
WIS:       9 #   # # # #           _ # ' #     # #     #     # # #              
DEX:      16 # ### # ###########?### # # ### # # ### ######### # #              
Con!  18/150 #   #   # #  '  # +   # # # #   #     #             #              
CHR:       9 ### ### # # ### # ### ##### # ### # # # ### ### #####              
             #   #   #   # # # #!      #   # # # #     # # #   # #              
Cur AC    86 # # ### ##### # # ### ### # ### # # ##### ### # ###+#              
HP  168/ 543 # #    $    #       #  ># #   #   #  $+ #   #       #              
             #####################################################              
                                                                                
1050' (L21)  DTrap                                                              
I assume it was caused by the fact that I was coming up from below instead of via a down stair as usual.
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Old July 8, 2011, 16:34   #47
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Quote:
Originally Posted by Nomad View Post
I assume it was caused by the fact that I was coming up from below instead of via a down stair as usual.
Huh. Were you playing with connected stairs?

I will try to replicate and fix this.
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Old July 8, 2011, 16:45   #48
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Quote:
Originally Posted by d_m View Post
Huh. Were you playing with connected stairs?

I will try to replicate and fix this.
This also happend to me a while back, with recalling instead of going up:
http://angband.oook.cz/forum/showthread.php?t=4506

Had connected stairs on.
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Old July 8, 2011, 16:56   #49
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Quote:
Originally Posted by Derakon View Post
I'd say the best way to view that dump is to pretend to make a new post, paste the dump text into it, and hit "preview". Don't actually post it, though, because it'll horribly break the page width.
Thanks for the idea, I would have ignored the dump otherwise.
Anyway, that seems wierd. Three seperate areas?
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Old July 8, 2011, 16:59   #50
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Quote:
Originally Posted by d_m View Post
Huh. Were you playing with connected stairs?
Yep, I was.
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