Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > The real world > Idle chatter

Reply
 
Thread Tools Display Modes
Old December 14, 2013, 23:48   #71
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
Quote:
Originally Posted by Mondkalb View Post
No moody dwarf will require a brick. Check the demands part of the article to work out what you need. Does he require blocks? They are made of stone at the mason's workshop.
I don't see where he can't require a brick? He clearly demands cloth... thread... blocks... bricks... bones... yes.... Oh, now I see it.

The wiki says that bricks refer to kilned clay creations, so I'm was going with the notion that's what he wants. After reading the link you provided, and checking the workshop with the 't' key, I think he needs a jet block, which I should have, and I do have, WTF. I'm beginning to wonder is if "yes" is going to make itself known as another unavailable demand once the bricks are provided. I'm more confused now than before.
Attached Thumbnails
Click image for larger version

Name:	df.png
Views:	123
Size:	3.9 KB
ID:	1083  
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.
buzzkill is offline   Reply With Quote
Old December 15, 2013, 08:56   #72
Mondkalb
Knight
 
Mondkalb's Avatar
 
Join Date: Apr 2007
Posts: 937
Mondkalb is on a distinguished road
In your screenshot the jet is the material the workshop is made from.
Blocks have to be produced at a masons workshop from rock. Just add a task to make blocks from rock. (The material shouldn't be relevant, any blocks should do).
Also, do you have cloth and thread? If so, sometimes the material is important, he may want either plant, wool, or silk cloth and thread.

Last edited by Mondkalb; December 15, 2013 at 09:01.
Mondkalb is offline   Reply With Quote
Old December 15, 2013, 13:47   #73
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
Quote:
Originally Posted by Mondkalb View Post
Blocks have to be produced at a masons workshop from rock. Just add a task to make blocks from rock. (The material shouldn't be relevant, any blocks should do).
Also, do you have cloth and thread? If so, sometimes the material is important, he may want either plant, wool, or silk cloth and thread.
I have block of just about every kind of stone material (that I've encountered). I don't have wood blocks. I do have thread and cloth but I didn't produce them myself, so there's not likely to be any more varieties popping up in the near future.
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.
buzzkill is offline   Reply With Quote
Old December 15, 2013, 14:14   #74
Mondkalb
Knight
 
Mondkalb's Avatar
 
Join Date: Apr 2007
Posts: 937
Mondkalb is on a distinguished road
Do you have a hospital? Sometimes the dwarfs store huge amounts of thread and cloth in the hospital making it unavailable for other uses.

As a last resort you could use the showmood command from dfhack to reveal what he needs. (Dfhack comes with the lazy newb pack, the command window is automatically opened upon start of DF.)
Mondkalb is offline   Reply With Quote
Old December 15, 2013, 16:16   #75
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
He went insane and killed a fellow dwarf. Killed him quick too, one shot. He didn't last long after that. The militia turned him into a bloody mess on the floor. I guess all the cloth and thread I was in trade negotiations for is for naught.
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.
buzzkill is offline   Reply With Quote
Old December 15, 2013, 17:16   #76
Mondkalb
Knight
 
Mondkalb's Avatar
 
Join Date: Apr 2007
Posts: 937
Mondkalb is on a distinguished road
To prevent killings, some players place their workshops in little rooms which can easily be bricked up. So, in possessed mood cases where demands can't be fullfilled, it's time for the Amontillado Treatment.

Oh, and don't forget to bury your dead or make slabs. You don't want your fortress be haunted by ghosts.

Last edited by Mondkalb; December 15, 2013 at 17:22.
Mondkalb is offline   Reply With Quote
Old December 16, 2013, 12:02   #77
LostTemplar
Knight
 
Join Date: Aug 2009
Posts: 670
LostTemplar is on a distinguished road
Slabs, yes, third most important thing after bees and golden roads, make a lot of them in advance, it is a good way to use extra stone.
LostTemplar is offline   Reply With Quote
Old December 22, 2013, 06:11   #78
Patashu
Knight
 
Patashu's Avatar
 
Join Date: Jan 2008
Posts: 526
Patashu is on a distinguished road
DF related - I have a friend who regularly livestreams Dwarf Fortress with commentary and chat interaction at http://www.twitch.tv/viewtifulrexx .

Schedule: "I currently stream Friday, Saturday and Sunday from 9 PM to 1 AM Eastern Standard Time."
__________________
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu
Patashu is offline   Reply With Quote
Old December 22, 2013, 18:05   #79
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
My fortress continues. Lost a ton of progress due to a computer crash and it took me a while to get back into it. Seriously thought about abandoning the game a starting fresh but in the end I just hacked my way back into it. Doing a lot of above ground fortification now. Still haven't quite figured trading out, but I am learning what doesn't work. Yes, I read the wiki, and then I "Offered" up all my trade goods, and then I realized what I had done. Oh well, there's always next year.

Is the DF UI intentionally bad, to discourage casual players, or has it just NEVER EVER been refined at all? In some instances it's almost as if it was written be someone with a limited comprehension of the English language, or minimalist de-bugging type language. I'd think that clarifying many of the prompts would be a simple as rewriting a single line of code. I can't imagine why some things haven't been cleaned up.

Dwarf Therapist question. Is there a way to freeze the first column, the names, so they don't scroll off the screen when scrolling to the right. Also, is there a way to lock the order of the names so they are the ordered the same on every tab (the most recent sorting)? DT seems to do this somewhat, usually the first few names are the same, but then it gets funky. I can't find an option to set to fix this.
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.
buzzkill is offline   Reply With Quote
Old December 22, 2013, 18:26   #80
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,918
Derakon is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
Is the DF UI intentionally bad, to discourage casual players, or has it just NEVER EVER been refined at all? In some instances it's almost as if it was written be someone with a limited comprehension of the English language, or minimalist de-bugging type language. I'd think that clarifying many of the prompts would be a simple as rewriting a single line of code. I can't imagine why some things haven't been cleaned up.
As I understand it, the creator basically only ever implements the bare minimum to get the new functionality to be "usable", because the stuff he finds most interesting is the underlying model, and he doesn't actually care much about playing the resulting game. For the longest time you could only build walls and floors and so on one tile at a time, for example. Imagine constructing a huge fortification that way; you'd get RSI in no time.
Derakon is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
angband 3.3.2 dwarf priest no rage dos350 Vanilla 3 April 25, 2012 04:50
Dwarf Priest RiP dhegler AAR 4 April 19, 2011 17:03
Dwarf Fortress! Svladd Cjelik Idle chatter 52 February 2, 2011 19:34
[FA] Nulin I , the only spell-wielding dwarf (AR) Arralen AAR 2 May 11, 2009 17:01
{UN} play by play impressions & a couple questions. will_asher Variants 15 September 1, 2007 15:35


All times are GMT +1. The time now is 08:35.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.