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Old April 16, 2014, 11:56   #1
Shockbolt
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Angband tileset - updated version

I'm updating some of the tiles for the Angband Shockbolt tilesets, the 32x32.png and 64x64.png tilesets. You can download the most current versions from the two links at the end of this post. Simply download and replace your current Angband shockbolt tilesets to get the updated versions in your game.

The old tiles will be moved to a different location in the tilesheets, the new and updated tile versions will be placed where the old ones used to be.

As I continue to update the two tilesets, I will replace the ones found in the links below, and post a short note that they have been updated and list the changes, in this thread.

Shockbolt 32x32 tileset: http://www.digitalartwork.no/Angband/Tileset/32x32.png

Shockbolt 64x64 tileset http://www.digitalartwork.no/Angband/Tileset/64x64.png
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Old April 16, 2014, 12:01   #2
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Updated tiles added to tilesheets on April 16th 2014:

Townsfolk:

- Aimless looking merchant
- Blubbering idiot
- Boil covered wretch
- Farmer Maggot
- Filthy street urchin
- Mangy looking leper
- Pitiful looking beggar
- Squint eyed rogue

Monsters:

-updated all creeping coins

Terrain:

-updated all town doors
-town standard wall
-town/dungeon floor
-dungeon standard wall
-dungeon stairs
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Last edited by Shockbolt; April 16, 2014 at 14:15.
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Old April 17, 2014, 01:32   #3
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Stupid question time:

How do I know if I'm using 32x32 or 64x64?

Many thanks.
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Old April 17, 2014, 10:31   #4
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Quote:
Originally Posted by MattB View Post
Stupid question time:

How do I know if I'm using 32x32 or 64x64?

Many thanks.
I downloaded the most recent version from rephial.org yesterday, to me it seems that default settings are 32x32, and when you click "graphics" -> "enable nice graphics", the tiles switch to 64x64.
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Old April 17, 2014, 14:28   #5
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Quote:
Originally Posted by Shockbolt View Post
I downloaded the most recent version from rephial.org yesterday, to me it seems that default settings are 32x32, and when you click "graphics" -> "enable nice graphics", the tiles switch to 64x64.
Ah, thanks!
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Old April 17, 2014, 14:43   #6
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Updated tiles added to tilesheets on April 17th 2014:

Terrain:

-all trap tiles now have the new dungeon floor beneath them.
-new rubble tile with new dungeon floor beneath it.

Objects:

-Book Holy infusions
-Book Keleks grimoire of power
-Book Wrath of God
-Book Tensers transformations
-Book Raals tome of destruction
-Book Godly insights
-Book Mordenkainens escapes
-Book Resistances of scarabtrices
-Book Purifications and healing
-Book Etheral openings
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Last edited by Shockbolt; April 17, 2014 at 18:05.
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Old April 18, 2014, 11:32   #7
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Updated tiles added to tilesheets on April 18th 2014:

Town NPC:

-Scrawny looking cat

Monsters:

-Mouse grey
-Mouse white
-Dwarf Ibun, son of Mim
-Dwarf Khim, son of Mim
-Dwarf Mim, betrayer of Turin
-Dwarf Nar
-Grey harphy
-White harphy
-Magical floating eye


Both tilesheets have been updated and uploaded and are available in the first post of this thread, with transparency.
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Old April 20, 2014, 16:21   #8
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Updated tiles added to tilesheets on April 20th 2014:

Spell effects:

-new tiles for various spell effects/ranged spells

Objects:

-new green/blue/white/grey robe (uncertain if these are used in Angband or not)

Updated tilesheets have been uploaded and can be found in the first post of this thread.
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