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Old May 9, 2016, 06:40   #21
calris
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I've pushed some more onto my repo - it's as ugly as ugly can get, and it only 'kind of' works (i.e. it doesn't crash)

Text displays nicely, the virtual cave term does get some (rather random) rendering. Text mode is completely borked - not sure what I did there.

I think it's a pretty solid start, but I also think it's going to need eyes and fingers from people who are more intimately familiar with the term code
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