Go Back   Angband Forums > Angband > Variants

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old January 10, 2018, 10:33   #10
PowerWyrm's Avatar
Join Date: Apr 2008
Posts: 2,400
PowerWyrm is on a distinguished road
Found something annoying...

If you have a missile launcher equipped, you cannot fire rocks, shurikens or boomerangs, which seems logical. The alternative here is to use the "throw" command to avoid having to unequip the shooter. However, the "throw" command prevents @ from throwing artifacts and "drops" boomerangs, which are supposed to "return when thrown".

I'll change the "throw" command to:
- allow throwing artifact missiles
- make AMMO_MAGIC actually return when "thrown" and not only when "fired"

To "throw away" AMMO_MAGIC, just use the "drop" command.

Note: the "throw" command is still limited to 1 shot per round, even if the class can throw multiple items (like monks or archers); to do that, you'll still have to use the "fire" command.
PWMAngband variant maintainer - check (or to learn more about this new variant!

Last edited by PowerWyrm; January 10, 2018 at 10:48.
PowerWyrm is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Beta version of PWMAngband 1.1.12 released PowerWyrm Variants 22 December 24, 2017 11:02
PWMAngband 1.1.11 released PowerWyrm Variants 138 August 26, 2016 20:46
PWMAngband 1.1.10 released PowerWyrm Variants 2 April 27, 2014 23:10
PWMAngband 1.1.9 released PowerWyrm Variants 5 October 5, 2012 18:42
PWMAngband 1.1.8 released PowerWyrm Variants 3 November 27, 2011 18:19

All times are GMT +1. The time now is 12:52.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.