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Old July 5, 2010, 02:53   #1
d_m
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Monster Lite patch

Hey everyone,

I decided I wanted to close ticket #527 (http://trac.rephial.org/ticket/527) which refers to "Pelpel's monster lite patch". I can't find this patch anywhere--all the promising links are broken.

I'm using Unangband as a model and implementing it from scratch, but that's maybe a bad idea (it certainly looks like a bit of work). Does anyone want to point me in the right direction, or send me a patch?

If I get a (seemingly) working patch I will post it here.
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Old July 5, 2010, 03:09   #2
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NPP has had monster light forever, and it is very close to V. Especially the unreleased NPP6...
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Old July 5, 2010, 04:06   #3
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Quote:
Originally Posted by Pete Mack View Post
NPP has had monster light forever, and it is very close to V. Especially the unreleased NPP6...
Pete, thanks! That was great advice. I think I have monster light working in V now.

I'm going to play test it a bit and then commit it if all seems OK.

EDIT: Seems fine. Committed as r1990. I'm sure there will be some clamor about which monsters should have the HAS_LITE flag. I mostly ported the ones that had it in NPP.
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Old July 6, 2010, 21:34   #4
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One change I noticed is that Magic Mushroom patches now light themselves up so I can blast them. This makes them trivial instead of annoying as hell so probably not a good change but it is one I like.
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Old July 7, 2010, 10:21   #5
Timo Pietilš
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Quote:
Originally Posted by Pete Mack View Post
NPP has had monster light forever, and it is very close to V. Especially the unreleased NPP6...
I think NPP ripped that from GWangband which is ooold. 2.8.something -old.
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Old July 7, 2010, 13:02   #6
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Quote:
Originally Posted by Timo Pietilš View Post
I think NPP ripped that from GWangband which is ooold. 2.8.something -old.
I got it from a patch, but I think it was Eytan Zweig, creator of EYAngband, that actually did the patch. It could have come from GW, but I don't remember who originated the idea. And you are right, it was for version 2.8.3 of Angband.

There used to be a server with a subfolder for all of these patches. I think the server is gone but were the patches preserved?
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Old July 7, 2010, 13:53   #7
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Quote:
Originally Posted by d_m View Post
I'm using Unangband as a model and implementing it from scratch, but that's maybe a bad idea (it certainly looks like a bit of work).
The Unangband is a more general implementation which is used for any 'do x to n squares around a grid, and track any neighbours which might to the same'.

The only thing which may be worth considering borrowing from Unangband is the additional NEED_LITE flag, which is for monsters which light up only when the player is in darkness.

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Old July 7, 2010, 14:47   #8
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Quote:
Originally Posted by nppangband View Post
I got it from a patch, but I think it was Eytan Zweig, creator of EYAngband, that actually did the patch. It could have come from GW, but I don't remember who originated the idea. And you are right, it was for version 2.8.3 of Angband.
I think GWangband was the first variant were monster lite existed. Actually I think that GWangband was the first variant. period. Many many things that first existed only there are now in vanilla angband (like kobold race).

I don't know if Eytan Zweig did rip it from there or if he did it from scratch and Greg Wooledge then used his patch in his variant, but idea at least is a old one.
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Old July 7, 2010, 15:15   #9
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GWangband was not the first variant. That honor goes to Fangband (I think that was the name), which was based off of 2.4 frog-knows. I don't remember how old GWangband is, but it was part of the variant explosion that took place when Ben took over as maintainer, which was considerably later.
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Old July 7, 2010, 15:40   #10
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Quote:
Originally Posted by Derakon View Post
GWangband was not the first variant. That honor goes to Fangband (I think that was the name), which was based off of 2.4 frog-knows. I don't remember how old GWangband is, but it was part of the variant explosion that took place when Ben took over as maintainer, which was considerably later.
Early GWa is based on 2.7.9v6. Quite a lot later than Frog-Knows. I should have remembered that there was a variant based on Frog-knows (I think I have had this conversation before, deja vu).
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