Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old August 4, 2012, 15:05   #1
Timo Pietilš
Prophet
 
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
Timo Pietilš is on a distinguished road
vulnerabilities and kill slays

Does anyone know how vulnerabilities work in slay scheme? There are one major group of undeads that is vulnerable to fire and if I hit that undead with weapon that has both fire brand and kill undead, which one of those actually applies? If vulnerability doubles the damage it should be fire, but because kill slay has higher multiplier code might not take that in account.
Timo Pietilš is offline   Reply With Quote
Old August 4, 2012, 17:06   #2
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,060
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate
Quote:
Originally Posted by Timo Pietilš View Post
Does anyone know how vulnerabilities work in slay scheme? There are one major group of undeads that is vulnerable to fire and if I hit that undead with weapon that has both fire brand and kill undead, which one of those actually applies? If vulnerability doubles the damage it should be fire, but because kill slay has higher multiplier code might not take that in account.
I can remember how this works in v4, but can't remember whether any of the changes have been made in V.

In v4 a vulnerability adds +1x damage to whatever damage would otherwise apply.

So in the no-slays case, vulnerability doubles damage.

In the normal (3x) brand case, vulnerability would make it 4x (but of course brands in v4 are now of variable strength, but that's irrelevant to this example).

I am pretty confident, but not certain, that V simply takes the highest mult, i.e. the 5x kill slay would override anything else.

(In fact this would be the same in v4, because a 5x kill slay would trump a 4x brand-plus-vulnerability.)
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila
Magnate is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Another bug: slays revealed too soon ekolis v4 2 March 1, 2012 22:16
[3.3] Little miscalculation in randart frequency count for slays PowerWyrm Vanilla 1 August 25, 2011 10:35
Branded weapons and slays Donald Jonker Vanilla 2 October 22, 2008 22:54
[Feature Request] Learned Slays s0be Vanilla 20 February 10, 2008 02:14
Real nooby question about slays Jude Vanilla 5 December 14, 2007 15:29


All times are GMT +1. The time now is 21:33.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.