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Old January 27, 2011, 20:40   #1
CunningGabe
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Hellhounds

Hellhounds first appear at DL35 alone, and then at DL78 in packs. They are otherwise identical. Are they really *that* much more dangerous in packs than alone?

I am working on adding a flag for monsters that first appear alone and then in packs later. For the novices, there is a difference of 4 DLs, and for Mumaks and carrion crawlers, there is a difference of 8-9 DLs. I find it hard to believe that Hellhounds need a difference of more than 40 DLs.

Should solitary hellhounds be deeper, or should hellhounds in packs occur earlier? (or some combination of the two)
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Old January 27, 2011, 20:50   #2
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Quote:
Originally Posted by CunningGabe View Post
Hellhounds first appear at DL35 alone, and then at DL78 in packs. They are otherwise identical. Are they really *that* much more dangerous in packs than alone?

I am working on adding a flag for monsters that first appear alone and then in packs later. For the novices, there is a difference of 4 DLs, and for Mumaks and carrion crawlers, there is a difference of 8-9 DLs. I find it hard to believe that Hellhounds need a difference of more than 40 DLs.

Should solitary hellhounds be deeper, or should hellhounds in packs occur earlier? (or some combination of the two)
They should be in packs earlier!
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Old January 27, 2011, 21:26   #3
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Agreed, especially since solitary hellhounds aren't very threatening in the first place. I always think "oh crap! A hellhound! Must deal with carefully!" and then it dies quickly and I go "oh right, they're more like heckpuppies."
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Old January 27, 2011, 21:31   #4
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Quote:
Originally Posted by Derakon View Post
Agreed, especially since solitary hellhounds aren't very threatening in the first place. I always think "oh crap! A hellhound! Must deal with carefully!" and then it dies quickly and I go "oh right, they're more like heckpuppies."
Sounds like their HP should be increased. I take S hellhounds seriously -- they breathe for ~100 damage and take a while to kill. I frequently bail on them early.
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Old January 27, 2011, 21:41   #5
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Originally Posted by camlost View Post
Sounds like their HP should be increased. I take S hellhounds seriously -- they breathe for ~100 damage and take a while to kill. I frequently bail on them early.
Either that or maybe rename V's Hellhound to "Lesser Hellhound" and add a "Greater Hellhound"
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Old January 27, 2011, 21:44   #6
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Well, currently they have 352HP. Compare acidic cytoplasms at 352, mumak at 495, silent watches at 1040, all at equivalent depth; or 5-headed hydras which show up 7 levels earlier and have 450HP. So yeah, a boost wouldn't be out of the question. Bring them up to 700HP and their breaths would deal 77 damage, resisted.

They're also fast and have 3 3d12 fire attacks. I can't remember if elemental melee attacks are pure-element or half-and-half physical/elemental; assuming the latter resistance would mean that you'd take 13 damage average per blow, or up to 78 in melee assuming all hit and you're at normal speed. 5-headed hydras are also fast and have 4 4d4 poison bites, dealing on average 80 damage/round if you have no poison resist (likely). No inventory destruction though.
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Old January 27, 2011, 21:52   #7
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Originally Posted by d_m View Post
Either that or maybe rename V's Hellhound to "Lesser Hellhound" and add a "Greater Hellhound"
Heckpuppies would be way funnier. They come in gaggles, though. Not packs.
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Old January 27, 2011, 22:10   #8
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Quote:
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Heckpuppies would be way funnier. They come in gaggles, though. Not packs.
The Heckpuppy drools on you
The Heckpuppy sniffs your crotch (x2)
Your Pants of Special Occasion [4, +6] burn up!
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Old January 27, 2011, 22:43   #9
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I think you could have a whole variant here. Hellhounds become Heckpuppies, Killer Slicer Beetles become Nasty Scratchy Bugs, Death Knights become Mean Soldiers, White Icky Things become, umm, ...
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Old January 28, 2011, 00:39   #10
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Okay, thanks for the feedback everyone. I think for starters I won't tinker with them too much except to have their packs appear much earlier. We'll see how dangerous a pack of fast fire-breathers is around DL40-45.
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