Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old February 8, 2011, 23:15   #1
Kethis
Rookie
 
Join Date: Jun 2008
Posts: 13
Kethis is on a distinguished road
Ready to take on Morgy?

So, any advice about what else do I need before taking on Morgoth?
Attached Files
File Type: txt Huang_Ch.txt (16.7 KB, 163 views)
Kethis is offline   Reply With Quote
Old February 8, 2011, 23:55   #2
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,918
Derakon is on a distinguished road
Well, you've set your recall depth to dlvl 100 already, I see.

Saving throw isn't maxed out, but 98% ought to be good enough. You're at minor risk of being hit by brainsmashing attacks, but that's about it.

Why are you carrying:
* All those rods? You have a detection spell. Elemental balls do pathetic damage at this point. Teleport other has a failure rate. Speed is just a waste of an inventory slot.
* Staves of Teleportation? You can't be blinded or confused, so that use case is out. They have a failure rate, so your spells are better. And blind teleporting is extremely dangerous anyway, so you should be avoiding it as much as possible.
* Angrist and Eorlingas? Seems like Durin should be strictly better, barring minor speed differences.

Consider using Narya instead of Nenya. The fire immunity will allow you to carry only one of each of your four basic spellbooks, saving on weight. Running around with 2 each, as you are now, is too few IMO, so if you don't swap rings then you should buy more books.

Swapping in an amulet of Trickery would let you use your Cloak of the Magi instead of Colluin, gaining you some speed and quite a lot of stealth. You can cast Resistance so Colluin's activation is not needed. The main concern would be being at 18/210 INT; check your spell failure rates. If you don't do this particular swap, try Ingwe instead of the Magi amulet. If nothing else the extra WIS point should boost your saving throw.

Your home has no consumables whatsoever, favoring instead hoarding of not-very-useful artifacts. You should have been stockpiling all the Healing, *Healing*, Life, and Restore Mana potions you found all game here, as well as emergency Destruction scrolls. Just as an example, I would not have kept the following items this late in the game: Weaponmastery amulet, Carlammas, Phial, Paurnimmen, Fingolfin, Mundwine, Avavir, Erebor. It is still possible to kill Morgoth without those consumables, but it's harder. Buy up lots and lots of Cure Critical Wounds potions from the Temple (every time you buy our their entire stock of all items, they'll bring in new stock, so you don't have to townscum). Fight in a destructed area, and when you need to heal, teleport Morgoth away (or if there's too many summons in the area, phase door) and chug CCW potions. Make certain you aren't full from a recent Satisfy Hunger or they'll slow you down.

Otherwise your equipment looks pretty solid.
Derakon is offline   Reply With Quote
Old February 9, 2011, 05:10   #3
dos350
Knight
 
dos350's Avatar
 
Join Date: Sep 2010
Location: nimbin, australia
Posts: 541
dos350 is on a distinguished road
did u hav potions?~ ee
__________________
~eek

Reality hits you -more-

S+++++++++++++++++++
dos350 is offline   Reply With Quote
Old February 9, 2011, 08:15   #4
Philip
Knight
 
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 894
Philip is on a distinguished road
Mages are good at avoiding use of scrolls in the final fight, priests potions. Make sure that you have one of those, since you seem not to know too much about the game, I'll gice you a hint. If you cast Word of Destruction in radius of Morgoth, you have to go up and down stairs so he respawns. If you have any progress against Morgy already, try to avoid casting unless you teleport him first.
Philip is offline   Reply With Quote
Old February 9, 2011, 08:45   #5
LostTemplar
Knight
 
Join Date: Aug 2009
Posts: 670
LostTemplar is on a distinguished road
Yes, you will probably have to recharge rods of healing, use staves of magi, dont let him hit you in melee, use rift if he gets close. About elemental rods, they are nothing great, but what else mage need to carry ? 9 books, stack or two of healing devices, stack of magi, thats all, 11 (12) slots, you have 12 (11) more for various fun junk.
LostTemplar is offline   Reply With Quote
Old February 9, 2011, 15:20   #6
Kethis
Rookie
 
Join Date: Jun 2008
Posts: 13
Kethis is on a distinguished road
Okay, lots to respond to. Thanks for taking the time to be thorough.

Quote:
Originally Posted by Derakon View Post
Well, you've set your recall depth to dlvl 100 already, I see.

Saving throw isn't maxed out, but 98% ought to be good enough. You're at minor risk of being hit by brainsmashing attacks, but that's about it.
Thanks. Yes, Sauron wasn't too much trouble, then I established a beach-head at lvl100 and did a little exploring - Teleporting Morgoth around/away as I wandered. So I'd Recalled to town to sell/reprovision...

Quote:
Originally Posted by Derakon View Post
Why are you carrying:
* All those rods? You have a detection spell. Elemental balls do pathetic damage at this point. Teleport other has a failure rate. Speed is just a waste of an inventory slot.
* Staves of Teleportation? You can't be blinded or confused, so that use case is out. They have a failure rate, so your spells are better. And blind teleporting is extremely dangerous anyway, so you should be avoiding it as much as possible.
* Angrist and Eorlingas? Seems like Durin should be strictly better, barring minor speed differences.
The rods were handy for saving mana (in the case of Detection, Teleport Other, Speed, etc) and damage a few levels back (elementals).

Quote:
Originally Posted by Derakon View Post
Consider using Narya instead of Nenya. The fire immunity will allow you to carry only one of each of your four basic spellbooks, saving on weight. Running around with 2 each, as you are now, is too few IMO, so if you don't swap rings then you should buy more books.
Sounds good. Would sacrificing speed for both Narya and Nenya be a viable alternative?

Quote:
Originally Posted by Derakon View Post
Swapping in an amulet of Trickery would let you use your Cloak of the Magi instead of Colluin, gaining you some speed and quite a lot of stealth. You can cast Resistance so Colluin's activation is not needed. The main concern would be being at 18/210 INT; check your spell failure rates. If you don't do this particular swap, try Ingwe instead of the Magi amulet. If nothing else the extra WIS point should boost your saving throw.

Your home has no consumables whatsoever, favoring instead hoarding of not-very-useful artifacts. You should have been stockpiling all the Healing, *Healing*, Life, and Restore Mana potions you found all game here, as well as emergency Destruction scrolls. Just as an example, I would not have kept the following items this late in the game: Weaponmastery amulet, Carlammas, Phial, Paurnimmen, Fingolfin, Mundwine, Avavir, Erebor. It is still possible to kill Morgoth without those consumables, but it's harder. Buy up lots and lots of Cure Critical Wounds potions from the Temple (every time you buy our their entire stock of all items, they'll bring in new stock, so you don't have to townscum). Fight in a destructed area, and when you need to heal, teleport Morgoth away (or if there's too many summons in the area, phase door) and chug CCW potions. Make certain you aren't full from a recent Satisfy Hunger or they'll slow you down.

Otherwise your equipment looks pretty solid.
Thanks again. I kept many of the artifacts, not knowing what would make for a good combination for the end game. I started out not taking connected stairs to avoid any temptation to stairscum. I'll sell a lot of it now before stocking up on the CCWs, Healings, etc from the Temple and Blackmarket (gold isn't much of an issue), and Satisfy Hunger will remove the effects of being overfull, if it comes to that. I'll make the adjustments and keep you posted.

Philip and Lost Templar - thanks and noted.

Dos350: No, just the occasional Restore Mana Potion. Lets say this has mostly been a dry run! Nimbin, huh? More familiar with Jiggi, The Channon, Dunoon, Corndale, etc. And is that cap from Diablo?
Kethis is offline   Reply With Quote
Old February 9, 2011, 15:26   #7
Kethis
Rookie
 
Join Date: Jun 2008
Posts: 13
Kethis is on a distinguished road
Quote:
Originally Posted by Derakon View Post
Why are you carrying:
* Angrist and Eorlingas? Seems like Durin should be strictly better, barring minor speed differences.
They were just the better finds from the last foray... Would like to find a better ranged weapon. Not that this character has fired an arrow or bolt as yet, but I've previously seen bows that include a nice bump to speed.
Kethis is offline   Reply With Quote
Old February 9, 2011, 19:48   #8
Ycombinator
Adept
 
Join Date: Apr 2010
Location: Zürich, Switzerland
Age: 31
Posts: 156
Ycombinator is on a distinguished road
Quote:
Originally Posted by Derakon View Post
The main concern would be being at 18/210 INT; check your spell failure rates.
IIRC intelligence stops affecting fail rates and mana pool at 18/200 (as well as constitution stops affecting HP, not so sure about other stats).
Ycombinator is offline   Reply With Quote
Old February 10, 2011, 07:17   #9
Philip
Knight
 
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 894
Philip is on a distinguished road
Quote:
Originally Posted by Ycombinator View Post
IIRC intelligence stops affecting fail rates and mana pool at 18/200 (as well as constitution stops affecting HP, not so sure about other stats).
That's not what I noticed, my spell failure rate went from 3% to 0% on rift when I moved from 18/200 to 18/***.
Philip is offline   Reply With Quote
Old February 10, 2011, 07:27   #10
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,918
Derakon is on a distinguished road
Quote:
Originally Posted by Kethis View Post
The rods were handy for saving mana (in the case of Detection, Teleport Other, Speed, etc) and damage a few levels back (elementals).
I'm surprised you got anything approaching worthwhile damage out of attack rods. Detection isn't normally cast in combat scenarios, so preserving mana shouldn't be an issue. Teleport Other I wouldn't use simply because as a mage spells have a zero-percent failure rate, but rods don't, and when I need something teleported away I generally don't want the attempt to fail.

Quote:
Sounds good. Would sacrificing speed for both Narya and Nenya be a viable alternative?
That'd put you at rather low speed. You ideally want to be around +30 when fighting Morgoth, which means +20 from equipment and +10 from hasting.

Quote:
Thanks again. I kept many of the artifacts, not knowing what would make for a good combination for the end game. I started out not taking connected stairs to avoid any temptation to stairscum. I'll sell a lot of it now before stocking up on the CCWs, Healings, etc from the Temple and Blackmarket (gold isn't much of an issue), and Satisfy Hunger will remove the effects of being overfull, if it comes to that. I'll make the adjustments and keep you posted.
The problem with relying on Satisfy Hunger to clear gorging is that it takes a turn -- actually two turns compared to not getting gorged since the turn you spend clearing it is at -10 speed. Better to just not have to deal with it at all. Worst case you can go find some saltwater potions (or mushrooms of purging) to carry with you.
Derakon is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How ready am I? fyonn AAR 11 May 26, 2010 20:06
Am I ready for M? Jungle_Boy Vanilla 7 May 7, 2010 20:49
Here's Morgy! Psi Vanilla 1 December 16, 2009 21:19
ready for M? advice please! Hariolor Vanilla 5 August 3, 2009 09:13
Almost ready to dive... fmackenz Vanilla 2 October 25, 2008 09:07


All times are GMT +1. The time now is 11:10.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.