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Old March 21, 2017, 15:38   #21
Infinitum
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Or just don't have those stack I suppose? I don't really mean for the adventurers pack to literally dispense items, just act as an ingame explanation to why the player can do without finding oil and food in the dungeon (and dig, bridge chasms if given time), eg:

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Originally Posted by description
"It's a worn cloth backpack. It contains several days worth of rations and lamp oil, as well as lengths of rope and a sturdy shovel. It cannot be damaged by the elements. It cannot be dropped.".
Or simply have rations, oil, rope and shovel appear in the inventory separately (which would also reduce the available slots nicely without mucking with the ui too much) as indestructible, undroppable props.

Last edited by Infinitum; March 21, 2017 at 19:42.
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Old March 23, 2017, 03:01   #22
seraph
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Quote:
Originally Posted by Derakon View Post
I've (still) never played Sil.
derakon, i hope you never play sil; this gets funnier every time you say it!
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Old March 23, 2017, 05:12   #23
Pete Mack
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Indeed. @Derakon--you are seriously missing out. It really helps with thinking about game balance... among other things.

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derakon, i hope you never play sil; this gets funnier every time you say it!
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