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#1 |
Scout
Join Date: Jul 2019
Posts: 49
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Your indispensable quality of life features/keymaps?
What are your indispensable tips that other players (old and new alike) might not know about or you have discovered through the years?
Or in other words, given a brand-new copy of Angband, what immediately goes into your pref files and auto-inscriptions? |
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#2 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,229
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Macro the same action to the same key. For example, for me F7 is light; zap a rod of illumination, activate the Phial or cast the spell, it always goes to F7. F12 is eating, eat food, read scroll of remove hunger or cast spell etc.
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#3 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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Shift-U is pretty awesome that I only found out about recently.
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#4 |
Scout
Join Date: Jan 2019
Posts: 48
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My keymaps mostly change based on what class I am playing, but usually my light area and detection stuff are mapped from f9-f12 with class appropriate spells (or filled in with rods.) All other useful spells (especially combat spells) are put on f1-f8. I use scrolls, wands, combat rods, and staves manually though, especially wands/staves since I've not paid attention to charges or use failures before and ended up moving when I didn't mean to and wasting a turn (usually taking fire.) Doing it manually keeps me in the habit of reading the result more often.
![]() One quality of life keymap that I use for every class is making it so that j brings up the list of objects on the ground so I don't have to use i and - all the time. |
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#5 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 501
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I only map keys if I play something that has an essentially important ranged attack at the start.
maa*t - Mage and Necromancer f[enter]*t - Ranger or anything with an early launcher mbb*t - Priest (this throughout the game) Keys to map them into are '-' or any of the scandinavian letters. |
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#6 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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#7 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 501
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#8 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 50
Posts: 2,160
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keymap "s" to R&[enter]
mage F1 MM (mana storm in endgame), F2 frost bolt, F3 fire bolt, F4 acid bolt, F5 TO, F8 MBan priest F1 Orb, F2 TO, F3 sense surroundings / clairvoyance ranger just F1 MM, maybe F2 TO later on rogue F1 TO, F2 detect objects i used to have a ton more but i cut down.
__________________
"i can take this dracolich" |
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#9 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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But what if I want to steal from a monster?????
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#10 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
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Inscriptions, keymaps, and a whole HOST of changes made by Takkaria and Nick over the past four years, Lat/Long for monsters (my idea
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__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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