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#10 |
Swordsman
Join Date: Aug 2019
Posts: 350
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Not sure if this is the appropriate thread for a bug report about Xygos, but here's one
OS: macOS 10.15.7; Xcode 12.4 for the compiler; built from source (commit number 49cbe9eff8e17b20fe1bd8912f73675233b1bc62, "An easter egg ....", was HEAD) using Code:
./autogen.sh cd src; make -f Makefile.osx Code:
cave_monster_max(c=0) at cave.c:595 monster_list_new at mon-list.c:33 monster_list_shared_instance at mon-list.c:94 monster_list_show_subwindow(height=16, width=42) at ui-mon-list.c:354 update_monlist_subwindow(type=EVENT_MONSTERLIST, data=0, user=0x000000010054c3a8) at ui-display.c:1766 game_event_dispatch(type=EVENT_MONSTERLIST, data=0) at game-event.c:43 event_signal(type=EVENT_MONSTERLIST) at game-event.c:142 redraw_stuff(p=0x00000001028eba08) at player-calcs.c:2364 ui_enter_world(type=EVENT_ENTER_WORLD, data=0, user=0) at ui-display.c:2617 game_event_dispatch(type=EVENT_ENTER_WORLD, data=0) at game-event.c:43 event_signal(type=EVENT_ENTER_WORLD) at game-event.c:142 start_game(new_game=true) at ui-game.c:420 play_game(new_game=true) at ui-game.c:440 Last edited by backwardsEric; March 30, 2021 at 22:47. Reason: be more specific about the source used |
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