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#1 |
Vanilla maintainer
Join Date: Apr 2007
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Class/magic: non-casters and hybrids
So far the feature/magic branch has defined 4 realms and corresponding pure casters:
Code:
| Realm | Caster | -------------------------- | arcane | mage | | divine | priest | | nature | druid | | shadow | necromancer | The situation is currently:
Given that the realms and pure casters have been done from a framework allegedly rooted in Middle Earth, I've tried to re-think these from that perspective, with archetypical examples. Here's what I've come up with so far: Warrior: Almost or completely unchanged. Examples - Boromir, Turin, Hurin. Paladin: Basically a fighter, but with knowledge and support from the Valar. Would get combat buffs and healing, but not divine attack spells (no OoD!). Examples - Aragorn (in some aspects), Finrod. Rogue/Thief: Fairly similar to current, stealthy and tricksy. A selection of arcane spells, and the ability to steal from monsters. Examples - Bilbo, Beren (maybe). Ranger: This has always been a bit of an odd class; this suggestion is a re-thought Middle Earth ranger. Good stealth, ability to trick monsters, good use of the environment, goodish archery, decent fighting. Spells from the nature realm. Examples - Faramir and his people, Aragorn (in some aspects). Archer: This takes the excellent archery from the old ranger class, and also the weaker melee fighting. Possibly no spells, or possibly a few utilities, from one of the non-shadow realms. Examples - Legolas, Beleg. Assassin/Brigand: Treacherous, stealthy, tries to finish fights unfairly and quickly or runs away. Excellent stealth, good fighting against the unaware, some shadow spells. Examples - Wormtongue, Ulfang. This is obviously work in progress, but I thought I'd get it out there for comment, and to aid my own thinking. I think there are likely other classes that would arise with a little thought (for example, I'd like to capture the elven smiths like Feanor and Celebrimbor in some way). All opinions most welcome (some degree of constructiveness preferred...).
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#2 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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I'm going to let this post percolate in my brain for a bit, but I do have one kneejerk reaction.
Please do not try to add crafting to Vanilla. I can practically guarantee you it will be a ton of effort and result in something you won't be happy with gameplay-wise. |
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#3 | |
Vanilla maintainer
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#4 |
Swordsman
Join Date: Jun 2011
Location: Germany
Age: 53
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classes uniqueness
I wonder if Ranger / Archer and Thief / Assassin are not basically the same. Until now each class was very unique in their powers. I think that was a good thing and should be true after your re-vamp as well.
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#5 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,584
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Can we decouple the ranger/archer bonus from the bow. It's a nice fit for elfs/humans but a slinger is a nicer feel on a hobbit & I'd prefer a crossbow when playing a gnome/dwarf.
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#6 |
Knight
Join Date: Jan 2017
Posts: 931
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I like eeeevil hybrid types who are warriors in service of a dark power and eschew stealth and finesse in favour of raw strength and power, even if they turn out a little underpowered. Less overlap with rogues.
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#7 | ||
Vanilla maintainer
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#8 | |
Swordsman
Join Date: Aug 2015
Posts: 279
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Elf (incl. half- and high-): Bow Human (incl. Dunedan): Bow/crossbow (gets bonuses with both) Hobbit: sling Dwarf: crossbow Half-orc/troll: probably same as human Gnome: sling/bow? Kobold: sling/crossbow? These assignments thematically connect each race with a choice of archer weapon, without completely screwing anyone over (though hobbits are left worst-off, as good slings are rare). |
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#9 |
Adept
Join Date: Feb 2018
Location: London
Posts: 158
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Or make the extra shot trigger of stats, e.g. 18/60 Dex for the second sling shot, 18/60 Str for the second crossbow shot, 18/30 Dex and Str for the second bow shot. Hobbits, Gnomes and Kobolds have significantly higher Dex than Str and would naturally prefer slings, while Dwarves and Half-Trolls would naturally prefer crossbows. But if a Hobbit found the randart crossbow of their dreams, they could still turn all their gear upside down in order to use it.
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#10 | |||||
Prophet
Join Date: Dec 2009
Posts: 9,024
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Oh yeah. If you're revamping the archer class, can you please please please give it extra might instead of extra shots? At least try it out?
Now, regarding your contemplations: Quote:
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