Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > AAR

Reply
 
Thread Tools Display Modes
Old August 21, 2011, 06:16   #1
Jungle_Boy
Swordsman
 
Join Date: Nov 2008
Posts: 434
Jungle_Boy is on a distinguished road
Vault Jackpot

Magic books - #6, #7, #8
Prayer books - #9

Artifacts:
Quote:
Caspanion
Jewel Evenstar
Chain Mail of Arvedui
Cutlass Gondricam
Boots of Wormtongue
Long Sword Elvagil
Sting
Star of Elendil
Flail Totila
Axe Mundwine
Plate Mail fo Isildur
Shield of Celegorm
Long bow Belthronding
Uniques:
Quote:
Tarrasque
Khamul
Cat Lord
Fundin
Ar-Pharazon
Eol
Scatha
Vargo
Kavlax
Lorgan
Atlas
Waldern
And that was only the half of the loot I got to!! There was also a ring of speed and several branded bolts. It was on of those spiral, one monster and an item in a box vaults. Found it at about 2450' i think. I did manage to kill The Cat Lord, Scatha, Lorgan, and Waldern. Unfortunately the Omens of Death feeling was right. Ar-pharazon kicked me out of the vault, Atlas chased me around and the Tarrasque BBQed me for 500 points Definitely the best vault I've had and so sad to lose such a promising character, warriors should get stacking resists, at least a little bit
__________________
My first winner: http://angband.oook.cz/ladder-show.php?id=10138
Jungle_Boy is offline   Reply With Quote
Old August 21, 2011, 14:41   #2
fizzix
Prophet
 
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
fizzix is on a distinguished road
Quote:
Originally Posted by Jungle_Boy View Post
It was on of those spiral, one monster and an item in a box vaults.
Am I the only one who thinks these vaults should be toned down a bit. There are a couple vaults like this and overall they are far better than other vaults. I like the idea of relatively easy to clear vaults with good gear, but there tends to be way too much stuff in those vaults.

I now await Timo's attack.
fizzix is offline   Reply With Quote
Old August 21, 2011, 15:27   #3
Timo Pietilš
Prophet
 
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
Timo Pietilš is on a distinguished road
Quote:
Originally Posted by fizzix View Post
Am I the only one who thinks these vaults should be toned down a bit. There are a couple vaults like this and overall they are far better than other vaults. I like the idea of relatively easy to clear vaults with good gear, but there tends to be way too much stuff in those vaults.

I now await Timo's attack.
Spiral one is later addition. The original CGV has guaranteed excellent only in every second cell, not in every cell. If you change the spiral one to match that, it would be equal to old one and I have nothing against that (I agree that spiral one is too rich in reward without drawback like preserve off)

CGV is highest reward vault in the game, but there are also others that come very close to that in quality. It just is famous because it has been around a lot longer than any of the new ones. Bubbles comes very close to that in quality, maybe even exceed it if you count drops from monsters in the equation.

If you want to reduce the amount of stuff in it you should remove the center long section with lots of excellent stuff, but OTOH that is the one section in the vault you usually don't want to mess with unless you are way way more powerful than denizens of the vault. Especially now that tele-other is a bolt and not a beam.

If you want to make vaults more challenging, remove the easy access spells from working there: mass banishment, banishment, earthquake and *destruction*. Make vault squares immune to them.

I prefer to just make them rare. Players need lucky breaks every now and then, and that qualifies as such thing. Finding one "too" early is also challenge and temptation that makes game harder to win. It is a mini-game inside the game to clear one up. Eddie has won the game in less turns than I have sometimes used to clear just one of those things. It just never gets boring to clear them.
Timo Pietilš is offline   Reply With Quote
Old August 22, 2011, 00:10   #4
Nick
Vanilla maintainer
 
Nick's Avatar
 
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,386
Donated: $60
Nick will become famous soon enoughNick will become famous soon enough
Quote:
Originally Posted by Timo Pietilš View Post
I prefer to just make them rare. Players need lucky breaks every now and then, and that qualifies as such thing. Finding one "too" early is also challenge and temptation that makes game harder to win. It is a mini-game inside the game to clear one up. Eddie has won the game in less turns than I have sometimes used to clear just one of those things. It just never gets boring to clear them.
Maybe more granularity to vault azllocation would be a good idea. Currently (IIRC) there three classes of vault (lesser, medium and greater) and all of a particular class are equally likely. You could either make more classes, or make vaults have varying rarity within the classes.
__________________
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Nick is online now   Reply With Quote
Old August 22, 2011, 01:12   #5
fizzix
Prophet
 
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
fizzix is on a distinguished road
Quote:
Originally Posted by Timo Pietilš View Post
Spiral one is later addition. The original CGV has guaranteed excellent only in every second cell, not in every cell. If you change the spiral one to match that, it would be equal to old one and I have nothing against that (I agree that spiral one is too rich in reward without drawback like preserve off)
I think surprisingly we are mostly on the same page here. I'll look into changing the item allocation to the spiral vault so that it's slightly less awesome. I want to leave the middle section also though, that seems like a very high risk/reward section.
fizzix is offline   Reply With Quote
Old August 22, 2011, 03:18   #6
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 9,024
Derakon is on a distinguished road
Definitely agree that the spiral vault should just be an alternate layout for the GCV. In fact, the spiral vault currently lacks a central corridor. How about this alternate layout?
Code:
N:48:Huge - Modified
X:8:45:17:39
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX%
D:%#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&X%
D:%XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX#X%
D:%X&#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&X8X%
D:%X#XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX#X#X%
D:%X8X&#8#&#8#&#8#&#8#&#8#&#8#&#8#&X8X8X%
D:%X#X#XXXXXXXXXXXXXXXXXXXXXXXXXXX#X#X#X%
D:%X8X&X8#&#8#&#88888888888#8#&#8#&X8X&X%
D:%X#X#X#XXXXXXXXXXXXXXXXXXXXXXXXXXX#X#X%
D:%X8X&X8#&#8#&#8#&#8#&#8#&#8#&#8#&#8X8X%
D:%X#X#XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX#X%
D:%X&X8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8X%
D:%X#XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX%
D:%X8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&#%
D:%XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX%
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
I haven't actually tested this, but as far as I can tell there aren't any typos.
Derakon is offline   Reply With Quote
Old August 22, 2011, 06:12   #7
Timo Pietilš
Prophet
 
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
Timo Pietilš is on a distinguished road
Quote:
Originally Posted by Derakon View Post
Definitely agree that the spiral vault should just be an alternate layout for the GCV. In fact, the spiral vault currently lacks a central corridor. How about this alternate layout?
Code:
N:48:Huge - Modified
X:8:45:17:39
D:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
D:%XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX%
D:%#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&#8#&X%
I haven't actually tested this, but as far as I can tell there aren't any typos.
Replace first '8' with '&'. That's how it is in the other one (first cell is never the really dangerous one).
Timo Pietilš is offline   Reply With Quote
Old August 28, 2011, 00:10   #8
d_m
Angband Devteam member
 
d_m's Avatar
 
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 42
Posts: 1,516
d_m is on a distinguished road
Quote:
Originally Posted by Nick View Post
Maybe more granularity to vault azllocation would be a good idea. Currently (IIRC) there three classes of vault (lesser, medium and greater) and all of a particular class are equally likely. You could either make more classes, or make vaults have varying rarity within the classes.
I like the idea of making vaults able to be more precise about their frequency. Fizzix and I have talked about things like this awhile ago... might be worth coming back to.
__________________
linux->xterm->screen->pmacs
d_m is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
New Favorite Vault Max Stats Vanilla 4 March 9, 2011 04:11
Vault terminology? Orrus Variants 2 February 11, 2010 02:19
is this a vault? vorondil Vanilla 12 December 16, 2008 17:48
Vault Editor Zambaku Variants 0 January 6, 2008 19:43
Would YOU open this vault? Dragonboneman AAR 30 November 2, 2007 19:27


All times are GMT +1. The time now is 23:46.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.