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Old January 21, 2022, 11:52   #101
Estie
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Thanks. Thats....weird.
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Old January 21, 2022, 16:16   #102
malcontent
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Quote:
Originally Posted by malcontent View Post
Dunadan Warrior found this on DL10 (3-9). Haven't worn it yet, but how can I not! Changes the flavor of this game a bit. Only the 2nd time I've ever found it.

It was literally the first ring I found...

q) the Ring of Power 'The One Ring' (+15,+15) {??}
Found lying on the floor at 500 feet (level 10)

You do not know the full extent of this item's powers.
Provides immunity to Lightning.
Cannot be harmed by Lightning.
Sustains constitution.

When activated, it does bizarre things.
Takes 209 to 650 turns to recharge.
Your chance of success is 27.6%
Embarrassed to reveal that I totally F'ed this up.

Playing fast, a little annoyed that I now aggravate everything all the time, comfortable slaying ancient dragons due to elemental immunity - played a bit too fast, forgot no light immunity vs Ethereal dragon.
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Old January 22, 2022, 14:37   #103
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Quote:
Originally Posted by malcontent View Post
Dunadan Warrior found this on DL10 (3-9). Haven't worn it yet, but how can I not! Changes the flavor of this game a bit. Only the 2nd time I've ever found it.

It was literally the first ring I found...

q) the Ring of Power 'The One Ring' (+15,+15) {??}
Found lying on the floor at 500 feet (level 10)

[snip]


Would my hobbit rangers wear this if found early? Hard to say.... Still super cool you found so early, and entertaining for us to read about. Do you have a char dump?
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Old January 22, 2022, 14:58   #104
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Nick-
Most of the time max level for artifacts is not an issue. But for artifact lights, it can be a problem.
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Old January 22, 2022, 23:46   #105
malcontent
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Quote:
Originally Posted by Grotug View Post
Would my hobbit rangers wear this if found early? Hard to say.... Still super cool you found so early, and entertaining for us to read about. Do you have a char dump?
Some of the embarrassing details...

I was really beating the snot out of that Ethereal Dragon...until it killed me...

Code:
 
  [Angband 4.2.3 Character Dump]

 Name   Earevand     Age             52          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'3"   STR:  18/73  +1  +3 +11 18/***
 Class  Warrior      Weight   13st 10lb   INT:     14  +2  -2  +5  18/10
 Title  Commando     Turns used:          WIS:     13  +2  -2 +11  18/60
 HP     -17/614      Game        154696   DEX:  18/37  +2  +2  +9 18/167
 SP     0/0          Standard     20573   CON:  18/42  +3  +2  +6 18/152
                     Resting        920

 Level                 33    Armor      [59,+83]    Saving Throw     60%
 Cur Exp           295469                           Stealth          Bad
 Max Exp           309193    Melee       4d8,+47    Disarm - phys.   83%
 Adv Exp           330000    To-hit       77,+46    Disarm - magic   50%
                             Blows      4.7/turn    Magic Devices     49
 Gold                4069                           Searching        57%
 Burden          161.3 lb    Shoot to-dam     +4    Infravision    70 ft
 Overweight      -18.6 lb    To-hit       71,+42    Speed       1.5x (5)
 Max Depth    2700' (L54)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:..*.....+.... pFear:+...........+
 Elec:..*.....+.+.. pBlnd:.........+...
 Fire:..*....++.+.. pConf:............!
 Cold:..*....++.... pStun:.......+.....
 Pois:..+.......... HLife:.............
Light:............. Regen:..+..........
 Dark:..+..........   ESP:..+..........
Sound:............. S.Inv:..+......+...
Shard:..........+.. FrAct:+.....+......
Nexus:............. Feath:+............
Nethr:..+.......... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:..+.......... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:....+.+......
Aggrv:..+.......... Tunn.:.............
NoTel:............. Speed:..+..........
DrExp:..+.......... Blows:.............
Stick:..+.......... Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The ethereal dragon breathes light.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You smite the ethereal dragon (83).
> You smite the ethereal dragon (95).
> You smite the ethereal dragon (165). It was a great hit!
> You miss the ethereal dragon.
> The ethereal dragon tries to cast a spell, but fails.
> You smite the ethereal dragon (95).
> You smite the ethereal dragon (75).
> You smite the ethereal dragon (67).
> You miss the ethereal dragon.
> The ethereal dragon claws you (41).
> You die.

Killed by an ethereal dragon.

  [Character Equipment]

a) the Lance of Duwar (4d8) (+7,+12)
     Dropped by a young white dragon at 1500 feet (level 30)
     
     Slays evil creatures.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.2 blows
     Average damage/round: 471.2 vs evil creatures and 358.4 vs.
     others.
     
b) a Light Crossbow (x3) (+3,+4)
     Found lying on the floor at 1450 feet (level 29)
     
c) the Ring of Power 'The One Ring' (+15,+15) <+5>
     Found lying on the floor at 500 feet (level 10)
     
     +5 strength.
     +5 intelligence.
     +5 wisdom.
     +5 dexterity.
     +5 constitution.
     +5 speed.
     Provides immunity to Acid, Lightning, Fire, Cold.
     Provides resistance to Poison, Dark, Nether, Disenchantment.
     Cannot be harmed by Lightning.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  Can't be removed.  
     
     When activated, it does bizarre things.
     Takes 313 to 975 turns to recharge at your current speed.
     Your chance of success is 28.4%
     
d) a Ring of Dexterity <+4>
     Dropped by a barrow wight at 1700 feet (level 34)
     
     +4 dexterity.
     Sustains dexterity.
     
e) an Amulet of Infravision <+3>
     Dropped by a snaga at 1050 feet (level 21)
     
     +3 infravision.
     
f) a Lantern (14255 turns)
     Found lying on the floor of a special room at 450 feet (level 9)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Metal Scale Mail (Dwarven) (-2) [38,+10] <+2, +1, +4>
     Dropped by Mm, Betrayer of Turin at 1450 feet (level 29)
     
     +2 strength.
     +1 constitution.
     +4 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Fur Cloak of Celdaire [3,+10] <+4, +2>
     Dropped by Gorlim, Betrayer of Barahir at 2150 feet (level 43)
     
     +4 strength.
     +2 wisdom.
     Provides resistance to Fire, Cold.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     
i) a Leather Shield of Resistance [8,+22]
     Dropped by a nether wraith at 2700 feet (level 54)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) a Metal Cap of Seeing [3,+7] <+1>
     Dropped by a shadow drake at 1950 feet (level 39)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Mithril Gauntlets of Aninde [6,+19] <+4>
     Dropped by Shagrat, the Orc Captain at 1050 feet (level 21)
     
     +4 wisdom.
     Provides resistance to Lightning, Fire, Shards.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Leather Sandals [1,+4]
     Found lying on the floor at 100 feet (level 2)
     




  [Character Inventory]

a) a Mushroom of Clear Mind
b) 3 Rations of Food
c) 25 Potions of Cure Critical Wounds
d) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) a Potion of Speed
f) 16 Scrolls of Phase Door
g) 2 Scrolls of Teleport Level
h) a Scroll of Mass Banishment
i) 6 Scrolls of Word of Recall
j) a Scroll of *Destruction*
k) 4 Rods of Treasure Location
l) 3 Rods of Magic Mapping
m) a Rod of Slow Monster (charging)
n) 2 Rods of Illumination
o) 6 Wands of Stone to Mud (37 charges)
p) 2 Wands of Teleport Other (8 charges)
q) a Staff of Curing (5 charges)
r) a Rapier of Acid (1d6) (+3,+11)
     Dropped by a troll scavenger at 2700 feet (level 54)
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 355.1 vs creatures not resistant to acid and
     306.9 vs. others.
     




  [Character Quiver]

0) 16 Bolts (1d5) (+4,+6)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 40.5.
     20% chance of breaking upon contact.
     
1) 14 Seeker Bolts (4d5) (+6,+7)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.7.
     20% chance of breaking upon contact.
     
9) a Spear (Holy Avenger) (1d6) (+13,+8) [+4] <+3> {@v9}
     Found lying on the floor of a special room at 1200 feet (level 24)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 335.7 vs undead and demons, 311.6 vs evil
     creatures, and 287.5 vs. others.
     Average thrown damage: 219.4 vs undead and demons, 146.3 vs evil
     creatures, and 73.1 vs. others.
     


  [Home Inventory]

a) 3 Sips of Miruvor
b) 2 Potions of Restore Life Levels
c) 2 Scrolls of Identify Rune
d) 6 Scrolls of Recharging
e) a Rod of Detection
     Cannot be harmed by Lightning.
     
f) a Rod of Teleport Other
g) 5 Rods of Light
h) a Wand of Stun Monster (0 charges)
i) a Staff of Curing (0 charges)
j) 2 Staves of Teleportation (12 charges)
k) a Ring of Constitution <+4>
     Dropped by a mature gold dragon at 2150 feet (level 43)
     
     +4 constitution.
     Sustains constitution.
     
l) a Set of Mithril Gauntlets of Free Action [6,+10]
     Dropped by Mm, Betrayer of Turin at 1450 feet (level 29)
     
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
m) a Sling of Extra Might (x3) (+10,+10) <+1>
     Bought from a store
     
     +1 shooting power.
     
n) a Long Bow (x3) (+7,+4)
     Dropped by Ulwarth, Son of Ulfang at 1400 feet (level 28)
     
o) 4 Arrows of Slay Animal (1d4) (+5,+9)
     Slays animals.
     
p) 24 Mithril Arrows (3d4) (+6,+3)
     Cannot be harmed by Acid, Fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       113    100'  Reached level 2
       121    100'  Reached level 3
       266    100'  Killed Fang, Farmer Maggot's Dog
       266    100'  Reached level 4
       544    100'  Killed Grip, Farmer Maggot's Dog
       544    100'  Reached level 5
       776    150'  Reached level 6
      1257    200'  Reached level 7
      2115    200'  Reached level 8
      2668    300'  Reached level 9
      3682    400'  Reached level 10
      4688    500'  Reached level 11
      4823    500'  Found the Ring of Power 'The One Ring'
      4989    550'  Reached level 12
      5255    650'  Reached level 13
      5433    700'  Reached level 14
      5532    700'  Killed Bullroarer the Hobbit
      5680    700'  Reached level 15
      6132    750'  Reached level 15
      6562    800'  Reached level 16
      6574    800'  Reached level 16
      6681    850'  Killed Mughash the Kobold Lord
      6872    900'  Killed Grishnkh, the Hill Orc
      6882    900'  Reached level 17
      7380    950'  Reached level 18
      7405    950'  Reached level 18
      7511   1000'  Reached level 19
      7825   1050'  Killed Shagrat, the Orc Captain
      7825   1050'  Found the Set of Mithril Gauntlets of Aninde
      7961   1050'  Reached level 20
      8213   1050'  Reached level 20
      8383   1050'  Reached level 20
      8446   1050'  Reached level 20
      8514   1050'  Reached level 20
      8652   1050'  Reached level 20
      8795   1050'  Reached level 21
      8933   1050'  Reached level 21
      8944   1050'  Reached level 21
      8957   1050'  Killed Ufthak of Cirith Ungol
      9016   1050'  Killed Old Man Willow
      9016   1050'  Reached level 22
      9088   1100'  Reached level 23
      9164   1150'  Reached level 24
      9808   1200'  Found the Set of Leather Gloves of Nennarod (LOST)
      9972   1250'  Killed Gorbag, the Orc Captain
     10169   1250'  Reached level 25
     10532   1300'  Killed Ibun, Son of Mm
     11063   1400'  Killed Ulwarth, Son of Ulfang
     11075   1400'  Killed Ulfast, Son of Ulfang
     11117   1450'  Killed Mm, Betrayer of Turin
     11129   1450'  Killed Khm, Son of Mm
     11129   1450'  Reached level 26
     11236   1500'  Found the Lance of Duwar
     11927   1600'  Killed Bill the Stone Troll
     11927   1600'  Reached level 27
     11936   1600'  Killed Tom the Stone Troll
     11945   1600'  Killed Bert the Stone Troll
     12435   1600'  Killed Uldor the Accursed
     13181   1600'  Reached level 28
     13203   1600'  Killed Nr, the Dwarf
     13257   1650'  Killed Orfax, Son of Boldor
     13340   1650'  Killed Wormtongue, Agent of Saruman
     13341   1650'  Found the Tulwar 'Miryavare' (LOST)
     14124   1950'  Reached level 29
     14409   1950'  Killed Rogrog the Black Troll
     14409   1950'  Reached level 30
     15535   1950'  Killed Lorgan, Chief of the Easterlings
     16314   2050'  Killed Sangahyando of Umbar
     16318   2050'  Reached level 31
     16326   2050'  Killed Angamait of Umbar
     16904   2150'  Killed Gorlim, Betrayer of Barahir
     16906   2150'  Found the Fur Cloak of Celdaire
     17557   2200'  Killed Waldern, King of Water
     18265   2350'  Killed Kavlax the Many-Headed
     18312   2350'  Killed Castamir the Usurper
     18534   2600'  Reached level 32
     18841   2600'  Reached level 32
     19450   2600'  Reached level 33
     20325   2700'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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Old January 23, 2022, 00:58   #106
Pete Mack
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Ouch! I hate those guys--confusion, invisible, and double risk of big damage breath. Way worse than Death drake.
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Old January 24, 2022, 02:37   #107
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Quote:
Originally Posted by Pete Mack View Post
Nick-
Most of the time max level for artifacts is not an issue. But for artifact lights, it can be a problem.
Maybe the max level should just be dropped from the artifact lights. There's not many of them so they shouldn't cause real issues dropping late.
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Old January 24, 2022, 03:08   #108
Estie
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Originally Posted by EpicMan View Post
Maybe the max level should just be dropped from the artifact lights. There's not many of them so they shouldn't cause real issues dropping late.
The max level should be dropped period. Whats the point of it ?
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Old January 24, 2022, 03:37   #109
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Quote:
Originally Posted by Estie View Post
The max level should be dropped period. Whats the point of it ?
I believe the original point was to stop the anticlimax of finding a 'thanc at DL98, and it's use for regular and ego-items especially was part of balancing drops and fixing the too-much-junk problem.

Agreed it doesn't make a lot of sense for randarts.
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Old January 24, 2022, 14:41   #110
Estie
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The anticlimax argument is invalid unless you prevent _all_ lower quality daggers (items) from dropping, not just artifacts. And making such judgements on behalf of the player is over reaching. Who knows, maybe the +2 con bonus from a dagger of Westernesse is just what this ironman character needs to be ready for Morgoth ?

I actually remember an ironman warrior of mine who used a crappy randart digger for the con bonus and killed Morgoth with a launcher.
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