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Old July 7, 2020, 18:48   #1
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
4.2.1 Paladin WIP

I have been playing 4.2.1 now for a while, and have gotten fairly deep, and finally feel ready for a WIP with this character.

Halad XI is off to a great start, having found a solid randart boot at 600' and then shortly after finding a shining dragon scale mail at 750'.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Halad XI     Age             62          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'11"   STR:     18  +1  +1  +0  18/20
 Class  Paladin      Weight   14st 11lb   INT:     10  +2  -3  +3     12
 Title  Warder       Turns used:          WIS:     10  +2  +1  +0     13
 HP     216/216      Game        324179   DEX:     17  +2  -1  +0     18
 SP     22/22        Standard     33325   CON:     10  +3  +2  +0     15
                     Resting       3228

 Level                 21    Armor      [42,+61]    Saving Throw     54%
 Cur Exp             6944                           Stealth          Bad
 Max Exp             6944    Melee       1d4,+10    Disarm - phys.   58%
 Adv Exp             8160    To-hit        54,+4    Disarm - magic   46%
                             Blows      2.7/turn    Magic Devices     51
 Gold                 158                           Searching        48%
 Burden          129.8 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight      -14.1 lb    To-hit       41,+13    Speed       5 (1.5x)
 Max Depth     750' (L15)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a well liked
 child.  You have blue eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:........+.... pConf:......?......
 Cold:...........+. pStun:...........+.
 Pois:......?...... HLife:......?......
Light:......+....+. Regen:...........+.
 Dark:......?......   ESP:......?......
Sound:......?...... S.Inv:...........+.
Shard:......?...... FrAct:..........+..
Nexus:...........+. Feath:.............
Nethr:......?...... S.Dig:..+..........
Chaos:......?...... TrpIm:......?......
Disen:......?...... Bless:......?......

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:...........+.
 Fear:......?...... Infra:.............
Aggrv:............. Tunn.:...+.........
NoTel:......?...... Speed:...........+.
DrExp:............. Blows:.............
Stick:......?...... Shots:.............
Fragl:......?...... Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger of Slay Undead (1d4) (+2,+7)
     Found lying on the floor at 150 feet (level 3)
     
     Slays undead.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 52.3 vs undead and 37.3 vs. others.
     Average thrown damage: 57.5 vs undead and 19.1 vs. others.
     
b) a Long Bow of Power (x3) (+11,+15)
     Bought from a store
     
c) a Ring of Slow Digestion
     Found lying on the floor of a special room at 550 feet (level 11)
     
     Slows your metabolism.  
     
d) a Ring of Digging <+4>
     Found lying on the floor of a special room at 750 feet (level 15)
     
     +4 tunneling.
     
e) an Amulet of Resist Acid
     Provides resistance to Acid.
     
f) a Lantern (Everburning)
     Dropped by an orc archer at 550 feet (level 11)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Shining Dragon Scale Mail (-2) [32,+16] {??}
     Found lying on the floor of a special room at 750 feet (level 15)
     
     You do not know the full extent of this item's powers.
     Provides resistance to Light.
     
h) a Cloak [1,+5]
     Found lying on the floor at 600 feet (level 12)
     
i) a Wicker Shield of Resist Fire [2,+3]
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Provides resistance to Fire.
     
j) a Hard Leather Cap [2,+3]
     Dropped by Lagduf, the Snaga at 500 feet (level 10)
     
k) a Set of Leather Gloves of Free Action [1,+4]
     Found lying on the floor at 50 feet (level 1)
     
     Prevents paralysis.  
     
l) the Pair of Iron Shod Boots 'Dadar' [4,+28] <+3, +2, +5>
     Found lying on the floor at 600 feet (level 12)
     
     +3 intelligence.
     +2 searching skill.
     +5 speed.
     Provides resistance to Cold, Light, Nexus.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) 14 Potions of Cure Serious Wounds
c) 9 Potions of Cure Critical Wounds
d) 4 Potions of Neutralize Poison
e) 5 Potions of Speed
f) 5 Potions of Heroism
g) 10 Potions of True Seeing
h) 24 Scrolls of Phase Door
i) 3 Scrolls of Identify Rune
j) 4 Scrolls of Word of Recall
k) 5 Rods of Light {@z1}
l) a Wand of Stinking Cloud (6 charges)
m) a Wand of Light (8 charges)
n) 2 Staves of Mapping (4 charges)
o) a Staff of Teleportation (7 charges) {!*}
p) a Pick (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 6.4.
     




  [Character Quiver]

4) 11 Arrows (1d4) (+1,+6) {@f4 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.2.
     35% chance of breaking upon contact.
     
9) 17 Arrows (1d4) (+0,+0) {@f9 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 53.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Life Levels


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       287     50'  Reached level 2
       665     50'  Reached level 3
       830     50'  Reached level 4
      2049    100'  Killed Fang, Farmer Maggot's Dog
      2049    100'  Reached level 5
      3091    100'  Reached level 6
      4494     50'  Reached level 7
      6814    150'  Reached level 8
      7514    150'  Killed Grip, Farmer Maggot's Dog
      8011    150'  Reached level 9
     10642    250'  Reached level 10
     12123    300'  Reached level 11
     13767    300'  Reached level 12
     16134    350'  Reached level 13
     17927    400'  Killed Wormtongue, Agent of Saruman
     17927    400'  Reached level 14
     19111    450'  Reached level 15
     19715    500'  Killed Lagduf, the Snaga
     20398    500'  Reached level 16
     21550    500'  Reached level 17
     24619    550'  Reached level 18
     27969    600'  Reached level 19
     30624    600'  Found the Pair of Iron Shod Boots 'Dadar'
     31234    650'  Reached level 20
     31324    700'  Killed GrishnŠkh, the Hill Orc
     31390    700'  Killed Golfimbul, the Hill Orc Chief
     31403    700'  Killed Bullroarer the Hobbit
     32442    750'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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Old July 7, 2020, 19:21   #2
Cuboideb
Apprentice
 
Join Date: May 2020
Location: Argentina
Posts: 65
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Nice start!

That dragon armor can be activated for dragon-breath. It does a big amount of damage for your depth! Use it against uniques (first shot) and pack of monsters.

There is plenty of room to improve your rings. You have nice AC, so you can wield a ring of reckless attacks (or even two) without losing too much armor.

Carry some scrolls of recharging, and use them to recharge the teleport staff if it's empty.

Most of the time I carry a stack of 20 potions (if strong enough) of cure light wounds and use it like a quick-regeneration tool.
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Old July 7, 2020, 20:00   #3
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Down to DL27, found a phial and =dmg +9, which has led me to replace the shining dragon scale mail with a nice suit of augmented chain mail of resistance to cover all of my basic resists.

Never really have used any =reckless attacks, and have yet to even find one so far.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Halad XI     Age             62          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'11"   STR:  18/45  +1  +1  +0  18/65
 Class  Paladin      Weight   14st 11lb   INT:     10  +2  -3  +3     12
 Title  Knight       Turns used:          WIS:     10  +2  +1  +0     13
 HP     267/267      Game        389164   DEX:     16  +2  -1  +0     17
 SP     27/27        Standard     42161   CON:      9  +3  +2  +0     14
                     Resting       4739

 Level                 26    Armor      [53,+66]    Saving Throw     59%
 Cur Exp            26910                           Stealth          Bad
 Max Exp            26910    Melee       1d4,+22    Disarm - phys.   65%
 Adv Exp            30000    To-hit        61,+6    Disarm - magic   51%
                             Blows      3.8/turn    Magic Devices     56
 Gold                9761                           Searching        54%
 Burden          117.7 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight      -62.2 lb    To-hit       46,+12    Speed       5 (1.5x)
 Max Depth    1350' (L27)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a well liked
 child.  You have blue eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+.+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+.+.... pConf:.............
 Cold:......+....+. pStun:...........+.
 Pois:............. HLife:.............
Light:...........+. Regen:.........+.+.
 Dark:.....+.......   ESP:.............
Sound:............. S.Inv:...........+.
Shard:............. FrAct:..........+..
Nexus:.....+.....+. Feath:.............
Nethr:............. S.Dig:.....+.......
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:...........+.
 Fear:............. Infra:.............
Aggrv:............. Tunn.:..+..........
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Dagger of Slay Dragon (1d4) (+5,+10)
     Bought from a store
     
     Slays dragons.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows
     Average damage/round: 120.5 vs dragons and 99.4 vs. others.
     Average thrown damage: 113.6 vs dragons and 37.8 vs. others.
     
b) a Long Bow of Power (x3) (+11,+15)
     Bought from a store
     
c) a Ring of Digging <+4>
     Found lying on the floor of a special room at 750 feet (level 15)
     
     +4 tunneling.
     
d) a Ring of Damage (+0,+9)
     Dropped by an uruk at 1350 feet (level 27)
     
e) an Amulet of Resist Acid
     Provides resistance to Acid.
     
f) the Phial of Tilwed <+3>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +3 light.
     Provides resistance to Dark, Nexus.
     Cannot be harmed by Fire.
     Slows your metabolism.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
g) Augmented Chain Mail of Resistance (-2) [42,+17]
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) a Cloak [1,+6]
     Dropped by a werebear at 1350 feet (level 27)
     
i) a Wicker Shield of Resist Fire [2,+2]
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Provides resistance to Fire.
     
j) a Metal Cap of Regeneration [3,+9]
     Dropped by Ulfast, Son of Ulfang at 850 feet (level 17)
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Found lying on the floor at 50 feet (level 1)
     
     Prevents paralysis.  
     
l) the Pair of Iron Shod Boots 'Dadar' [4,+28] <+3, +2, +5>
     Found lying on the floor at 600 feet (level 12)
     
     +3 intelligence.
     +2 searching skill.
     +5 speed.
     Provides resistance to Cold, Light, Nexus.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) 2 Rations of Food
c) 23 Potions of Cure Serious Wounds
d) 8 Potions of Cure Critical Wounds
e) a Potion of Neutralize Poison
f) 3 Potions of Restore Mana
g) 6 Potions of Speed
h) 7 Potions of Heroism
i) 10 Potions of True Seeing
j) 22 Scrolls of Phase Door
k) 5 Scrolls of Identify Rune
l) 2 Scrolls of Word of Recall
m) 5 Rods of Light {@z1}
n) a Wand of Stinking Cloud (6 charges)
o) a Staff of Teleportation (7 charges) {!*}




  [Character Quiver]

0) an Arrow (1d4) (+4,+5) {@f6 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 68.1.
     35% chance of breaking upon contact.
     
1) an Arrow (1d4) (+2,+9) {@f5 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 80.3.
     35% chance of breaking upon contact.
     
2) 20 Arrows (1d4) (+3,+9) {@f5 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 80.3.
     35% chance of breaking upon contact.
     
5) 9 Arrows of Slay Animal (1d4) (+8,+4) {@f5 =g}
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 108.5 vs animals and 65.1 vs. others.
     35% chance of breaking upon contact.
     
6) 8 Arrows (1d4) (+4,+6) {@f6 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.2.
     35% chance of breaking upon contact.
     
9) 31 Arrows (1d4) (+0,+0) {@f9 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 53.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) a Scroll of Teleport Level
c) Shining Dragon Scale Mail (-2) [32,+16]
     Found lying on the floor of a special room at 750 feet (level 15)
     
     Provides resistance to Light, Dark.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       287     50'  Reached level 2
       665     50'  Reached level 3
       830     50'  Reached level 4
      2049    100'  Killed Fang, Farmer Maggot's Dog
      2049    100'  Reached level 5
      3091    100'  Reached level 6
      4494     50'  Reached level 7
      6814    150'  Reached level 8
      7514    150'  Killed Grip, Farmer Maggot's Dog
      8011    150'  Reached level 9
     10642    250'  Reached level 10
     12123    300'  Reached level 11
     13767    300'  Reached level 12
     16134    350'  Reached level 13
     17927    400'  Killed Wormtongue, Agent of Saruman
     17927    400'  Reached level 14
     19111    450'  Reached level 15
     19715    500'  Killed Lagduf, the Snaga
     20398    500'  Reached level 16
     21550    500'  Reached level 17
     24619    550'  Reached level 18
     27969    600'  Reached level 19
     30624    600'  Found the Pair of Iron Shod Boots 'Dadar'
     31234    650'  Reached level 20
     31324    700'  Killed GrishnŠkh, the Hill Orc
     31390    700'  Killed Golfimbul, the Hill Orc Chief
     31403    700'  Killed Bullroarer the Hobbit
     32442    750'  Reached level 21
     34310    850'  Killed Ulfast, Son of Ulfang
     34652    900'  Reached level 22
     36894    950'  Reached level 23
     37498    950'  Killed Smťagol
     37903    950'  Killed Old Man Willow
     37903    950'  Reached level 24
     37991    950'  Killed Shagrat, the Orc Captain
     39245   1000'  Killed Brodda, the Easterling
     39892   1050'  Reached level 25
     40146   1100'  Killed Gorbag, the Orc Captain
     41589   1350'  Reached level 26
     41602   1350'  Killed Beorn, the Shape-Changer
     41858   1350'  Found the Phial of Tilwed


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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Old July 7, 2020, 20:43   #4
Sky
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Join Date: Oct 2016
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Age: 48
Posts: 1,782
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ring of STR should be your next target, as you don't want to get stuck with drained strength once the levelling starts to slow down. It's a good thing you got SI though, should you should be good to go below DL30. Watch out for basilisks.
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Old July 7, 2020, 21:37   #5
Cuboideb
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Join Date: May 2020
Location: Argentina
Posts: 65
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I like ring of damage more if I dont have too much AC
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Old July 7, 2020, 21:39   #6
Cuboideb
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Join Date: May 2020
Location: Argentina
Posts: 65
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Keep the scroll of tele level in your inventory. It can save your life.
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Old July 7, 2020, 22:11   #7
bdgamer
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Join Date: Nov 2015
Posts: 98
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I generally save my tele level scrolls for later when I am more likely to need them.
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Old July 7, 2020, 22:12   #8
bdgamer
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Join Date: Nov 2015
Posts: 98
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Got another nice drop:

Code:
e) the Pendant of Randi <+2, +1>
     Dropped by Uldor the Accursed at 1400 feet (level 28)
     
     +2 wisdom.
     +1 speed.
     Provides resistance to Acid, Lightning, Cold, Light, Chaos.
     Provides protection from fear, confusion.
As well as book 2 (Healing and Sanctuary).
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Old July 7, 2020, 23:51   #9
bdgamer
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Join Date: Nov 2015
Posts: 98
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Great start, but...

YASD.

Thought I could handle a mature multi-hued dragon.

I thought wrong.

So, back to the beginning. Will start another WIP once I get to a point where it is interesting.

The irony is I just dropped that suit of elvenkind armor in my house with r-poison.

Oops.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Halad XI     Age             62          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'11"   STR:  18/43  +1  +1  +3  18/93
 Class  Paladin      Weight   14st 11lb   INT:     10  +2  -3  +3     12
 Title  Knight       Turns used:          WIS:     12  +2  +1  +2     17
 HP     -112/322     Game        515709   DEX:     18  +2  -1  +0  18/10
 SP     41/43        Standard     61501   CON:     10  +3  +2  +0     15
                     Resting       9003

 Level                 30    Armor      [53,+60]    Saving Throw     65%
 Cur Exp           116934                           Stealth          Bad
 Max Exp           116934    Melee       1d4,+24    Disarm - phys.   66%
 Adv Exp           120000    To-hit       66,+10    Disarm - magic   49%
                             Blows      3.8/turn    Magic Devices     60
 Gold               24475                           Searching        59%
 Burden          130.3 lb    Shoot to-dam    +16    Infravision     0 ft
 Overweight      -49.6 lb    To-hit       50,+15    Speed       6 (1.6x)
 Max Depth    1700' (L34)    Shots      1.0/turn

 You are one of several children of a Townsman.  You are a well liked
 child.  You have blue eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+.+...... pFear:....+........
 Elec:....+.+...... pBlnd:.............
 Fire:......+.+.... pConf:....+........
 Cold:....+.+....+. pStun:...........+.
 Pois:............. HLife:.............
Light:....+......+. Regen:.........+.+.
 Dark:.....+.......   ESP:.............
Sound:............. S.Inv:...........+.
Shard:............. FrAct:..........+..
Nexus:.....+.....+. Feath:.............
Nethr:............. S.Dig:.....+.......
Chaos:....+........ TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:...........+.
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:....+......+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The mature multi-hued dragon breathes frost.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> One of your Potions of Speed (f) was destroyed!
> Some of your Potions of Cure Serious Wounds (d) were destroyed!
> One of your Potions of Cure Critical Wounds (e) was destroyed!
> You feel very good.
> You have 13 Potions of Cure Critical Wounds (e).
> The mature multi-hued dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The mature multi-hued dragon misses you.
> You feel very good.
> You have 12 Potions of Cure Critical Wounds (e).
> The mature multi-hued dragon breathes poison.
> You die.

Killed by a mature multi-hued dragon.

  [Character Equipment]

a) a Dagger of Slay Dragon (1d4) (+5,+10)
     Bought from a store
     
     Slays dragons.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 129.7 vs dragons and 108.2 vs. others.
     Average thrown damage: 114.7 vs dragons and 38.2 vs. others.
     
b) a Long Bow of Power (x3) (+10,+16)
     Dropped by a werebear at 1450 feet (level 29)
     
c) a Ring of Strength <+3>
     Bought from a store
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+9)
     Dropped by an uruk at 1350 feet (level 27)
     
e) the Pendant of Randi <+2, +1>
     Dropped by Uldor the Accursed at 1400 feet (level 28)
     
     +2 wisdom.
     +1 speed.
     Provides resistance to Acid, Lightning, Cold, Light, Chaos.
     Provides protection from fear, confusion.
     
f) the Phial of Tilwed <+3>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +3 light.
     Provides resistance to Dark, Nexus.
     Cannot be harmed by Fire.
     Slows your metabolism.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
g) Augmented Chain Mail of Resistance (-2) [42,+17]
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) a Cloak [1,+4]
     Dropped by a werebear at 1350 feet (level 27)
     
i) a Wicker Shield of Resist Fire [2,+0]
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Provides resistance to Fire.
     
j) a Metal Cap of Regeneration [3,+6]
     Dropped by Ulfast, Son of Ulfang at 850 feet (level 17)
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Found lying on the floor at 50 feet (level 1)
     
     Prevents paralysis.  
     
l) the Pair of Iron Shod Boots 'Dadar' [4,+28] <+3, +2, +5>
     Found lying on the floor at 600 feet (level 12)
     
     +3 intelligence.
     +2 searching skill.
     +5 speed.
     Provides resistance to Cold, Light, Nexus.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary] {@m2 @G2 @b2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 6 Rations of Food
d) 15 Potions of Cure Serious Wounds
e) 12 Potions of Cure Critical Wounds
f) 5 Potions of Speed
g) 4 Potions of Resist Poison
h) 31 Scrolls of Phase Door
i) a Rod of Detection (charging)
     Cannot be harmed by Lightning.
     
j) 5 Rods of Light {@z1}
k) a Rod of Recall
     Cannot be harmed by Lightning.
     
l) a Wand of Dragon's Flame (3 charges)
     Cannot be harmed by Lightning.
     
m) 4 Staves of Mapping (19 charges)
n) 2 Staves of Teleportation (12 charges) {!*}
o) a Ring of Digging <+4>
     Found lying on the floor of a special room at 750 feet (level 15)
     
     +4 tunneling.
     




  [Character Quiver]



  [Home Inventory]

a) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 7 Potions of Restore Mana
c) a Potion of Restore Life Levels
d) 9 Potions of True Seeing
e) a Scroll of Teleportation
f) a Scroll of Teleport Level
g) a Scroll of Banishment
h) 2 Scrolls of Deep Descent
i) a Staff of Healing (2 charges)
j) a Ring of Constitution <+3>
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     +3 constitution.
     Sustains constitution.
     
k) a Ring of Bodykeeping
     Found lying on the floor at 1550 feet (level 31)
     
     Sustains strength, dexterity, constitution.
     
l) a Ring of Damage (+0,+9)
     Dropped by a ghoul at 1550 feet (level 31)
     
m) Shining Dragon Scale Mail (-2) [32,+16]
     Found lying on the floor of a special room at 750 feet (level 15)
     
     Provides resistance to Light, Dark.
     
n) Metal Scale Mail of Elvenkind (-2) [38,+9] <+1>
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
o) a Set of Caestus of Agility (+0,+3) [5,+5] <+1>
     Dropped by MÓm, Betrayer of Turin at 1500 feet (level 30)
     
     +1 dexterity.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       287     50'  Reached level 2
       665     50'  Reached level 3
       830     50'  Reached level 4
      2049    100'  Killed Fang, Farmer Maggot's Dog
      2049    100'  Reached level 5
      3091    100'  Reached level 6
      4494     50'  Reached level 7
      6814    150'  Reached level 8
      7514    150'  Killed Grip, Farmer Maggot's Dog
      8011    150'  Reached level 9
     10642    250'  Reached level 10
     12123    300'  Reached level 11
     13767    300'  Reached level 12
     16134    350'  Reached level 13
     17927    400'  Killed Wormtongue, Agent of Saruman
     17927    400'  Reached level 14
     19111    450'  Reached level 15
     19715    500'  Killed Lagduf, the Snaga
     20398    500'  Reached level 16
     21550    500'  Reached level 17
     24619    550'  Reached level 18
     27969    600'  Reached level 19
     30624    600'  Found the Pair of Iron Shod Boots 'Dadar'
     31234    650'  Reached level 20
     31324    700'  Killed Grishnákh, the Hill Orc
     31390    700'  Killed Golfimbul, the Hill Orc Chief
     31403    700'  Killed Bullroarer the Hobbit
     32442    750'  Reached level 21
     34310    850'  Killed Ulfast, Son of Ulfang
     34652    900'  Reached level 22
     36894    950'  Reached level 23
     37498    950'  Killed Sméagol
     37903    950'  Killed Old Man Willow
     37903    950'  Reached level 24
     37991    950'  Killed Shagrat, the Orc Captain
     39245   1000'  Killed Brodda, the Easterling
     39892   1050'  Reached level 25
     40146   1100'  Killed Gorbag, the Orc Captain
     41589   1350'  Reached level 26
     41602   1350'  Killed Beorn, the Shape-Changer
     41858   1350'  Found the Phial of Tilwed
     43429   1400'  Reached level 27
     43675   1400'  Killed Uldor the Accursed
     43677   1400'  Found the Pendant of Randi
     44171   1450'  Killed Ibun, Son of Mîm
     44415   1500'  Killed Khîm, Son of Mîm
     44681   1500'  Killed Mîm, Betrayer of Turin
     45014   1500'  Reached level 28
     50986   1550'  Reached level 29
     56643   1550'  Reached level 30
     60306   1650'  Killed Nár, the Dwarf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
bdgamer is offline   Reply With Quote
Old July 8, 2020, 16:29   #10
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,871
Donated: $40
Pete Mack is on a distinguished road
Ouch. Use archery against those guys
And carry !rPoison.
Pete Mack is online now   Reply With Quote
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