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Old August 22, 2020, 18:22   #11
Sky
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Quote:
Originally Posted by Werbaer View Post
...then cast Satisfy Hunger to remove gorged state...
you can do that ?



also, @luneya CLW cures more than any other spell. Aside from the lower fail rate, you just get more hp per mana.
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Old August 22, 2020, 20:08   #12
DavidMedley
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Quote:
Originally Posted by Nick View Post
This was one of the big reasons for the class rework in 4.2.
I can feel the facepalm. "Gee, 4.1.3 has a lot of useless spells. I wish someone would spend their precious time to streamline the spellbooks!"
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Old August 22, 2020, 22:57   #13
Sky
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tbh i think Nick got carried away; sure, a lot of the spells .. some of the spells aren't useful, but from there to going down to 3 spellbooks ... a bit extreme.
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Old August 23, 2020, 01:18   #14
luneya
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Quote:
Originally Posted by Sky View Post
you can do that ?



also, @luneya CLW cures more than any other spell. Aside from the lower fail rate, you just get more hp per mana.
Yeah, but in combat, hp per turn is what matters most. Also, CCW removes poison, which CLW doesn't. The really useless priest spell is their version of neutralize poison. The only reason ever to cast that spell is if you're poisoned and haven't learned CCW yet.
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Old August 23, 2020, 05:41   #15
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Almost all are useless. Door Creation, however, is extremely useful.

The single resist spells are useful if you are mana-limited.

I have used Earthquake once or twice in desperate but successful attempts to get away from a Horridly Powerful Monster by blocking its path to me. That's about it. Although it can create some cover if you have a pack of hounds or other things that can breathe on you.

Quote:
Originally Posted by Sky View Post
i've come up with a list of spells i *never* use - often dont even bother learning them - and i was curious if anyone here has any practical uses for them (4.1.3 obviously), and, let me stress PRACTICAL, not *in theory*.

confuse monsters
hold monsters
wonder
polymorph other
mass sleep
door creation
earthquake
bedlam
scare monsters
sanctuary
every healing spell aside from Heal and CLW
priest's elemental brand

also of note:
unbarring ways
the single resist spells from scarabatrice

for example, mass sleep could be useful if you are surrounded by breeders .. in theory. but if you have messed up that badly and you could not clear the situation with stinking cloud, isn't it better to phase/teleport away?
Wonder is another spell that's not bad per se - it gives you a chance at acid ball when you are much lower in level - but with the cost of 10 mana, and high fail rate, you never have a chance to use it because 1. you are already low on mana 2. it's better to teleport away 3. it will likely fail 4. you couldn't kill the mob with bolts anyway.
It could only potentially get used for teh lulz once you are much stronger and at that point you don't need to use wonder anyway.
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Old August 23, 2020, 17:12   #16
invisibletroll
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There's creative ways to abuse "useless" spells. Perhaps Kobolds don't need to cast Cure Poison, though.
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Old August 23, 2020, 17:21   #17
Werbaer
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- earthquake - used sometimes with a low level priest to gain entry into a lesser vault that is surrounded by granite walls

- bedlam - niche use: It's the only ball attack with a size of 4, so in rare cases usefull to wake up a monster behind a corner
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