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Old May 23, 2017, 23:22   #11
Gwarl
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Quote:
Originally Posted by Estie View Post
No way to display borg equipment and other stats ?
There should be 3 other panels, but I think I might have accidentally deleted the .prf file. I'll take another look at it tomorrow but I want to just leave this borg run a little while and see how it is in the morning. There's no routine yet for automatically starting/restarting the borg. Eventually there'll be a metaborg, who manages a small family of borgs, adjusting their borg.txt files and monitoring their performance. Although it would probably be more helpful to see what parts of the borg could be recycled for a new borg that will play 4.1
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Old May 24, 2017, 00:09   #12
Estie
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Quote:
Originally Posted by Gwarl View Post
There should be 3 other panels, but I think I might have accidentally deleted the .prf file. I'll take another look at it tomorrow but I want to just leave this borg run a little while and see how it is in the morning. There's no routine yet for automatically starting/restarting the borg. Eventually there'll be a metaborg, who manages a small family of borgs, adjusting their borg.txt files and monitoring their performance. Although it would probably be more helpful to see what parts of the borg could be recycled for a new borg that will play 4.1
Oh and while youre at it, please please make it use randarts! I want to see some silly equipment, and what better way to fish for it that having a tireless borg working.
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Old May 24, 2017, 01:52   #13
Pete Mack
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This is great! I forgot how lousy a player the Borg is. Just saw it melee a red jelly. :/ (And no, it's not a HT.) Playing CL27, DL9.
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Old May 24, 2017, 02:00   #14
Pete Mack
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Gwarl--what version of angband is it? If it's a new one, can you post the updated source to the Borg? It'd be fun to work on strategy. I've always been put off by working on the mechanics.
Edit:
Never mind. I see above. (3.0.x)

Last edited by Pete Mack; May 24, 2017 at 02:54.
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Old May 24, 2017, 02:01   #15
Estie
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Kobold warrior. It hasnt died yet, so thats something.
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Old May 24, 2017, 02:54   #16
Pete Mack
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HE rogue. Very hard to stay alive because of the delay.

The equipment list is scrolling to the next line. Stats panel gets crushed. I fixed it by turning off terminal 2.
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Old May 24, 2017, 03:06   #17
Estie
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Watching you! Omg, why is the chat not working yet.

Edit: Noo, dont buy that shortsword!!!


Edit2: Easterling warrior

Last edited by Estie; May 24, 2017 at 03:38.
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Old May 24, 2017, 03:48   #18
Pete Mack
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Well, died to paralysis--from cursed boots. Somehow failed to note the first time paralysis kicked in. Very hard to play this way; so easy to make mistakes.
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Old May 24, 2017, 04:05   #19
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For some reason, I cant map running to shift-numpad. Currently its .<dir>, but I am really used to pressing shift-<dir>.
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Old May 24, 2017, 08:12   #20
Gwarl
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Quote:
Originally Posted by Pete Mack View Post
Gwarl--what version of angband is it? If it's a new one, can you post the updated source to the Borg? It'd be fun to work on strategy. I've always been put off by working on the mechanics.
Edit:
Never mind. I see above. (3.0.x)
It's 3.4.1, running the APWborg.

wrt running, shift running seems impossible on the GCU port. I could hack together a script for the browser to simulate shift+running, but angband-wise I've written runlock.prf, which uses numlock to toggle between always-run and always-walk. I'll upload it any moment now.
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