![]() |
#11 |
Adept
Join Date: Feb 2013
Posts: 152
![]() |
|
![]() |
![]() |
![]() |
#12 |
Swordsman
Join Date: Feb 2014
Posts: 448
![]() |
|
![]() |
![]() |
![]() |
#13 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,414
Donated: $40
![]() |
Sos of *Slay Evil* IS an endgame weapon. What it isn't is something to mow down lots of monsters to scum for loot. I got that in current game for killing Sauron:
Mace of Disruption (5d8) (+14,+26) <+1> ... Sustains your life force Slays everything 498 per turn; 518 fully buffed. Yeah it's not "endgame". But it was a *perfect* melee weapon for a mage. I managed to melee Titans, no problem. |
![]() |
![]() |
![]() |
#14 | |
Swordsman
Join Date: Feb 2014
Posts: 448
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
#15 | |
Prophet
Join Date: Dec 2009
Posts: 8,942
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
#16 |
Swordsman
Join Date: Feb 2014
Posts: 448
![]() |
Well my weapon issue is now solved after mowing through an Ainu pit on dlev 99: Scythe of Slicing (Holy Avenger) with big +toDam (actually came from ?Acquirement, dropped by an Ainu), *and* a beefy Cestus of Power.
http://angband.oook.cz/ladder-show.php?id=19624 The only holes are shards, light, and electricity. Only +1 str needed to get to 18/200 for all of str, dex, and con. May switch to Hammerhand for that but that will again leave a hole on pConf. But maybe that's OK as Derakon noted. Switching to Hammerhand may allow me to wield Anarion and keep 18/200 con and give me full sustains. Anarion will also plug the lightning hole. I could always swap to Caspanion for pConf but I like the way I look in Artifact Adamantite Platemail ![]() Time to head home for my seeker arrows of Acid which I've saved up for Sauron ![]() Last edited by Bogatyr; September 30, 2016 at 05:37. |
![]() |
![]() |
![]() |
#17 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,414
Donated: $40
![]() |
You don't need any of those resists to fight Morgoth. You have temp elec resist for any summons. Light and shards are not common, and light only does 400 damage. (For Sauron, you need them even less if you use an ASC.
Gloves of Power are nice, bot gloves of combat and crown of might really give flexibility; the latter are better than almost all artifact head gear in the end game. I end up with one in roughly 50% of wins. Edit: Fighting Sauron is the one time that nexus resist really can be crucial. He has teleport level he's about 50% he's likely to cast when he's low on HP. You have a 12% chance of failing your save which is pretty high. Last edited by Pete Mack; September 30, 2016 at 07:04. |
![]() |
![]() |
![]() |
#18 |
Swordsman
Join Date: Feb 2014
Posts: 448
![]() |
I chose the power over the combat because it doesn't aggravate, and gave substantially higher damage output from the STR (and the +todam was higher).
Interesting, probably from my affinity for mages, I dismiss crowns of might, but if I come across one I'll check it out. I forgot to mention that I also got Dal-i-thialon from the Ainu, which while I lost bit of speed (exactly +20 permanent, so still workable for Morgoth), gave me pConf in the boot slot which is pretty good. Still juggling to try to cover holes and keep melee damage at max, but I think I've got a final fight loadout minus banish consumables now. |
![]() |
![]() |
![]() |
#19 |
Swordsman
Join Date: Feb 2014
Posts: 448
![]() |
....aaand a winner! As usual, over prepared for the final fight. Used:
~8-10 !Healing ~3-4 !*Healing* 1 !Life 1 ,Vigor (only Dex was not sustained, ate this when it dropped below 18/200) 3 ?Mass Banishment (my full supply, I fought on several turns before using it each time) No use of destruction Never teleported Morgoth away 1 [Celeborn activate to banish a cloud of "L"s 3 ?Rune of Protection (got me about 8-10 "free" melee rounds on Morgoth, well worth it) Fought in corridor area because "P" was so close when I arrived on the level, no time to prepare anything else. Kobold Rogue is a great combo. You find your objects quickly with no wasted searching out red "*"'s. Finally came across a hefty MoD (*Slay Evil*, +20 to-dam), biggest damage dealer to evil/undead I came across in the whole game. And just because I love doing it, I fired about 10 mithril shots of Holy Might from a Sling of Buckland, for a nice hefty amount of damage. Several "good" hits was very satisfying. winning dump: http://angband.oook.cz/ladder-show.php?id=19624 I wore Nenya the entire game after finding it. Blessing on one hand, on the other, sort of gave me speed vs. damage pressure in the endgame, ring slots are precious! |
![]() |
![]() |
![]() |
#20 |
Apprentice
Join Date: Jan 2012
Posts: 78
![]() |
He said precious, lol
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Drop rule? | werepacman | Vanilla | 8 | March 23, 2015 16:10 |
Best townsperson drop? | Bogatyr | Vanilla | 5 | February 6, 2015 11:26 |
Best Maggot drop ever ? | Estie | Vanilla | 20 | February 9, 2011 05:43 |
Unexpected gameplay changes | Pete Mack | Vanilla | 8 | September 12, 2010 04:33 |
The best drop I've ever seen | Ycombinator | AAR | 10 | June 14, 2010 06:43 |