Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old September 29, 2016, 00:42   #11
robbiodobbio
Adept
 
Join Date: Feb 2013
Posts: 152
robbiodobbio is on a distinguished road
Quote:
Originally Posted by Bogatyr View Post
This game is finally coming together. After Nenya, Haradekket came along and now I can finally deal out some decent melee damage. But yeah, gotta stay on my toes this game, I don't want to throw this one away.
Haradekket is the bomb, loving it.
robbiodobbio is offline   Reply With Quote
Old September 29, 2016, 21:12   #12
Bogatyr
Swordsman
 
Join Date: Feb 2014
Posts: 448
Bogatyr is on a distinguished road
Quote:
Originally Posted by robbiodobbio View Post
Haradekket is the bomb, loving it.
I'm heading into the endgame and wishing for a bigger damage dealer. I hope to come across DeathWreaker or the Trident or at least a HA MoD. I have a Scythe of Slicing of *Slay Evil* that I'm holding in reserve as well.
Bogatyr is offline   Reply With Quote
Old September 29, 2016, 23:08   #13
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,414
Donated: $40
Pete Mack is on a distinguished road
Sos of *Slay Evil* IS an endgame weapon. What it isn't is something to mow down lots of monsters to scum for loot. I got that in current game for killing Sauron:

Mace of Disruption (5d8) (+14,+26) <+1>
... Sustains your life force
Slays everything 498 per turn; 518 fully buffed.

Yeah it's not "endgame". But it was a *perfect* melee weapon for a mage. I managed to melee Titans, no problem.
Pete Mack is online now   Reply With Quote
Old September 30, 2016, 04:45   #14
Bogatyr
Swordsman
 
Join Date: Feb 2014
Posts: 448
Bogatyr is on a distinguished road
Quote:
Originally Posted by Pete Mack View Post
Sos of *Slay Evil* IS an endgame weapon. What it isn't is something to mow down lots of monsters to scum for loot. I got that in current game for killing Sauron:

Mace of Disruption (5d8) (+14,+26) <+1>
... Sustains your life force
Slays everything 498 per turn; 518 fully buffed.

Yeah it's not "endgame". But it was a *perfect* melee weapon for a mage. I managed to melee Titans, no problem.
The SoS *SE* is still sort of "meh" because it has a relatively low +dam. I don't seem to have any configuration that goes above 450 average for anything in melee, and I'm playing a rogue clev 47. If I wear every conceivable strength and +todam I have I end up with a lot of critical holes, like loosing pConf. A downside to the ring of power is that I've come to depend on it for so many things, that my second ring must be a speed ring instead of a =Damage, which limits my damage output
Bogatyr is offline   Reply With Quote
Old September 30, 2016, 04:59   #15
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,942
Derakon is on a distinguished road
Quote:
Originally Posted by Bogatyr View Post
The SoS *SE* is still sort of "meh" because it has a relatively low +dam. I don't seem to have any configuration that goes above 450 average for anything in melee, and I'm playing a rogue clev 47. If I wear every conceivable strength and +todam I have I end up with a lot of critical holes, like loosing pConf. A downside to the ring of power is that I've come to depend on it for so many things, that my second ring must be a speed ring instead of a =Damage, which limits my damage output
pConf isn't vital. I've won games where I had none of pConf/Blind/Stun due to randart screwery. You just need to make sure you're never in a situation where you can't afford to take a turn to drink Healing or *Healing*.
Derakon is offline   Reply With Quote
Old September 30, 2016, 05:22   #16
Bogatyr
Swordsman
 
Join Date: Feb 2014
Posts: 448
Bogatyr is on a distinguished road
Well my weapon issue is now solved after mowing through an Ainu pit on dlev 99: Scythe of Slicing (Holy Avenger) with big +toDam (actually came from ?Acquirement, dropped by an Ainu), *and* a beefy Cestus of Power.

http://angband.oook.cz/ladder-show.php?id=19624

The only holes are shards, light, and electricity. Only +1 str needed to get to 18/200 for all of str, dex, and con. May switch to Hammerhand for that but that will again leave a hole on pConf. But maybe that's OK as Derakon noted. Switching to Hammerhand may allow me to wield Anarion and keep 18/200 con and give me full sustains. Anarion will also plug the lightning hole. I could always swap to Caspanion for pConf but I like the way I look in Artifact Adamantite Platemail

Time to head home for my seeker arrows of Acid which I've saved up for Sauron .

Last edited by Bogatyr; September 30, 2016 at 05:37.
Bogatyr is offline   Reply With Quote
Old September 30, 2016, 06:49   #17
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,414
Donated: $40
Pete Mack is on a distinguished road
You don't need any of those resists to fight Morgoth. You have temp elec resist for any summons. Light and shards are not common, and light only does 400 damage. (For Sauron, you need them even less if you use an ASC.
Gloves of Power are nice, bot gloves of combat and crown of might really give flexibility; the latter are better than almost all artifact head gear in the end game. I end up with one in roughly 50% of wins.

Edit: Fighting Sauron is the one time that nexus resist really can be crucial. He has teleport level he's about 50% he's likely to cast when he's low on HP. You have a 12% chance of failing your save which is pretty high.

Last edited by Pete Mack; September 30, 2016 at 07:04.
Pete Mack is online now   Reply With Quote
Old September 30, 2016, 10:51   #18
Bogatyr
Swordsman
 
Join Date: Feb 2014
Posts: 448
Bogatyr is on a distinguished road
I chose the power over the combat because it doesn't aggravate, and gave substantially higher damage output from the STR (and the +todam was higher).

Interesting, probably from my affinity for mages, I dismiss crowns of might, but if I come across one I'll check it out.

I forgot to mention that I also got Dal-i-thialon from the Ainu, which while I lost bit of speed (exactly +20 permanent, so still workable for Morgoth), gave me pConf in the boot slot which is pretty good.

Still juggling to try to cover holes and keep melee damage at max, but I think I've got a final fight loadout minus banish consumables now.
Bogatyr is offline   Reply With Quote
Old October 5, 2016, 13:13   #19
Bogatyr
Swordsman
 
Join Date: Feb 2014
Posts: 448
Bogatyr is on a distinguished road
....aaand a winner! As usual, over prepared for the final fight. Used:

~8-10 !Healing
~3-4 !*Healing*
1 !Life
1 ,Vigor (only Dex was not sustained, ate this when it dropped below 18/200)
3 ?Mass Banishment (my full supply, I fought on several turns before using it each time)
No use of destruction
Never teleported Morgoth away
1 [Celeborn activate to banish a cloud of "L"s
3 ?Rune of Protection (got me about 8-10 "free" melee rounds on Morgoth, well worth it)

Fought in corridor area because "P" was so close when I arrived on the level, no time to prepare anything else.

Kobold Rogue is a great combo. You find your objects quickly with no wasted searching out red "*"'s.

Finally came across a hefty MoD (*Slay Evil*, +20 to-dam), biggest damage dealer to evil/undead I came across in the whole game.

And just because I love doing it, I fired about 10 mithril shots of Holy Might from a Sling of Buckland, for a nice hefty amount of damage. Several "good" hits was very satisfying.

winning dump: http://angband.oook.cz/ladder-show.php?id=19624

I wore Nenya the entire game after finding it. Blessing on one hand, on the other, sort of gave me speed vs. damage pressure in the endgame, ring slots are precious!
Bogatyr is offline   Reply With Quote
Old October 5, 2016, 17:17   #20
ranger jeff
Apprentice
 
Join Date: Jan 2012
Posts: 78
ranger jeff is on a distinguished road
He said precious, lol
ranger jeff is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Drop rule? werepacman Vanilla 8 March 23, 2015 16:10
Best townsperson drop? Bogatyr Vanilla 5 February 6, 2015 11:26
Best Maggot drop ever ? Estie Vanilla 20 February 9, 2011 05:43
Unexpected gameplay changes Pete Mack Vanilla 8 September 12, 2010 04:33
The best drop I've ever seen Ycombinator AAR 10 June 14, 2010 06:43


All times are GMT +1. The time now is 17:41.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.