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#11 |
Prophet
Join Date: Dec 2009
Posts: 8,942
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Seems like it's the Tap spell that's the issue, really. Or rather, Tap in conjunction with Recharge. But devices are massively less useful without Recharge; it seems to me that if you want a class to use devices at all then they need to be able to recharge them. So why do we have Tap?
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#12 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,105
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I don't think tap is the only thing broken, I think recharge was buffed into a broken state. Luckily it is the rogue's turn in the comp so we get to see.
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#13 | |
Swordsman
Join Date: Jun 2011
Location: Germany
Age: 50
Posts: 399
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Quote:
You are not forced to play a mage with spells alone, if you like you can use wands, weapons, and all the like. But since their CLASS is mages, i would appreciate it, if they can play the game using their class power.
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Blondes are more fun! |
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#14 | |
Prophet
Join Date: Dec 2009
Posts: 8,942
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Quote:
![]() While you absolutely can play the game with spells alone (and I was not intending to suggest that you be forbidden from doing so), that should feel more challenging than making use of all of the tools available to you. Just like a ranger using only bows should be a challenge game, or a warrior using only melee. A mage using only spells should find that there are a significant number of challenges that would be made substantially easier if they allowed themselves to "stray from the path". After all, they're playing under a conduct that artificially restricts their options. |
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