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#1 |
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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[Announce] NPPAngband 0.5.1 WIP
Today a preliminary version of NPPAngband 0.5.1 was released (WIP is a "work in progress"). A more detailed announcement is found here:
http://forum.nppangband.org/viewtopic.php?id=929 Source code: http://download.nppangband.org/npp-0.5.1-src-WIP1.zip Windows executable: http://download.nppangband.org/npp-0.5.1-win-WIP1.zip This is essentially NPP 0.5.0, but with an updated codebase, and a couple dozen minor features added as well. NPP050 was based on Angband 3.0.6. This release incorporates the backbone of Angband 3.1.2v2, and most of the UI improvements. I still need to incorporate the Angband ui improvements to the knowledge menus, the options menus, and the squelch menus. I will be doing this over the next couple weeks. And I will be releasing updates probably every couple days as I fix things and add other features & improvements from Angband 3.1.2v2. Even though I have tested this as best as one person can, I expect it will be moderately buggy. At this point it is for harcore NPP fans, people willing to playtest, or for anyone kind enough to attempt to compile this for other operating systems (this version has all of the makefiles and main-xxx files from the current Angband, so it should compile about the same). I expect in about a month or so the code will be pretty clean, and I will have most of the recent Angband changes worked into NPP, and then I will do an official release of 0.5.1. |
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#2 |
Knight
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Cool!
I did find that 'l'ooking at shop services displays info on items stocked by the shop, not services... And I'm kinda surprised that there's no detailed spell-browser... ![]()
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#3 |
Knight
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Oh, yeah, is it intentional that items in shops have their prices in all sorts of fancy colors (matching the item name colors)? It's kinda neat, but on the other hand, I do like seeing the price of the selected item highlighted in cyan.... Maybe if you used a lighter version of the item color? And maybe use that lighter version for the item name, too? Then the whole row would be highlighted
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#4 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,726
Donated: $40
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Bugs:
From Makefile.win: Makefile.src lines 74, 76: missing '\' terminator Also, some instances of leading <blank> rather than <tab> attack.c: line 77: declaration after code not legal in ansi pedantic dungeon.c: make: *** No rule to make target `option.h', needed by `dungeon.o'. Stop. |
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#5 |
Adept
Join Date: Apr 2007
Age: 33
Posts: 131
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#6 | |
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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Quote:
I had already done something similar in NPP. All spells give a detailed description when the spellbook is browsed. I will double check Angband to see if I missed some additional features. |
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#7 |
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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I assume it has bigscreen support, and you can input with the mouse. I am going to keep the NPP squelch system, though. I haven't looked at it too closely yet, though. The Angband dev team has been working hard the last couple years. I have *ALOT* of catching up to do.
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#8 | |
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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#9 | |||
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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Thanks for trying Pete, I cleaned all that up. Are there any more? |
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#10 |
Apprentice
Join Date: Oct 2009
Posts: 59
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I just rolled a high elf ranger and the character description is missing a few spaces between the different aspects of the char description. I know I know, stop the presses the game doesn't function..
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