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#41 |
Adept
Join Date: Jul 2011
Posts: 204
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Anyone who has tried to play it and has any opinions?
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#42 |
Apprentice
Join Date: Oct 2010
Location: Sweden
Posts: 76
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I tried it briefly but after saving, the program couldn't open the save-file (this on OSX). I also tried to import the save-file but got error messages "Invalid player level 0", and "Broken save file". You may have to look at the save and load routines.
HTH |
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#43 |
Knight
Join Date: Jan 2008
Posts: 926
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With July 25 git version:
Compiling Lots of warnings about "initialization discard[ing] qualifiers from pointer target type." Not sure if that's inherited from NPP, or even important at all. Makefile.std refers to snd-sdl.o but never compiles it (and couldn't in any case since snd-sdl.c does not exist). This causes linking to fail. Running In the X11 version, the default font (-angband-10x14x-*-iso8859-1) is unavailable on most (if not all) Linux systems. This isn't hard to remedy but it's something to watch out for IMO. Playing Some races (e.g. Drow) have obviously inaccurate physical descriptions. :P The game crashes after the character is created, complaining that it can't create the notes file. Global game preferences (like window size and font) appear to not be saved. |
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#44 |
Knight
Join Date: Jan 2008
Posts: 926
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Oh one more thing: D&D offers some interesting ideas for monsters... Never played it myself, but there's probably plenty of stuff in the manuals. Isn't there some kind of evil spider goddess in the Underdark for instance? Maybe she could be the endboss.
Edit: it was Lolth, and she's in the Abyss: http://en.wikipedia.org/wiki/Lolth Drat. Last edited by Therem Harth; August 14, 2011 at 20:13. |
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#45 |
Adept
Join Date: Jul 2011
Posts: 204
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I'll try to get a hold of qwerty. Maybe she'll have a better idea of what's causing those things to happen.
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#46 |
Adept
Join Date: Jul 2011
Posts: 204
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Okay, we both are busy at uni. But we hope to sort the bugs out.
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#47 |
Adept
Join Date: Jul 2011
Posts: 204
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Well, I haven't heard from qwerty in a long time. Anyone willing to give us a hand?
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#48 | ||
Adept
Join Date: Nov 2011
Location: Roaming in Terry Pratchett's Discworld
Posts: 178
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Quote:
Quote:
edit: I too had to edit makefile.std to remove the reference to snd-sdl.o Last edited by ghengiz; February 1, 2012 at 10:20. |
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#49 | |
Adept
Join Date: Nov 2011
Location: Roaming in Terry Pratchett's Discworld
Posts: 178
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Quote:
Additionally, the X11 version crashes my X server(!) on launch... probably relevant data: the env variables ANGBAND_X11_FONT_0=10x20 ANGBAND_X11_FONT_1=10x20 but they work fine with vanilla and other variants |
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#50 |
Knight
Join Date: Jan 2008
Posts: 926
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Probably an X11 bug that the variant just accidentally triggers. X should never ever crash. (But in practice crashes more often than Windows 98.
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Tags |
idea, underdark, variant |
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