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Old August 9, 2011, 19:13   #11
Max Stats
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Quote:
Originally Posted by Magnate View Post
Thank you - I didn't know that was the problem! It seems to me that the obvious short term fix is to ship only pref.prf in lib/pref, and allow the user to save user.prf in their private dir as their private global pref file (let's not forget that on multi-user systems, pref.prf would be loaded for all players). I can't imagine there's a need for both of them to be in lib/pref
If you wanted to keep the user.prf in lib/pref, you could just bypass the test for whether a file was found there and always load from both locations if found. You could then have a system default user.prf in lib/pref and an "all characters for this account" user.prf in the user's directory. I guess it depends on whether there is a reason to want both files shipped with the distribution.

Quote:
In the longer term we want to rationalise this whole issue with a single player-specific "settings" file, with window positions, colours, keymaps, autoinscriptions etc. etc. When you save any of these things, the game should ask you whether you want them applied for all chars, or for this class only, or this char only - etc.
Can we add starting squelch settings to this list as described here?
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Old August 9, 2011, 20:40   #12
relic
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Well, what I did was to copy option preferences from my pref file to pref.prf manually, so that is fixed. And I will remember to set birth options for new characters during birth.

Another thing, I remember that in some variants (or maybe even Vanilla), one had the choice to append option-preferences to a file, (so as to not overwrite the file of course). Maybe something to consider?
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