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#1 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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[3.4RC] There may not be much interesting here...
Level was generated with a D pit and a GCV, I was expecting "superb treasures"...
In fact, this is easily explained. Excerpt from the code: Code:
if (rating > 250000) rating = 250000; c->obj_rating += (rating / 10) * (rating / 10); Using a percent of the rating would probably fix the problem: Code:
c->obj_rating += (rating / 100) * (rating / 100); ![]()
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#2 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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There are cobwebs of shining mithril here!
Seriously though, good catch. It's amazing how many rollover bugs we've had to deal with lately; are we just trying for too much resolution or something? |
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#3 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,601
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Just watch out for that mithril spider....
I'm currently searching any level with more then scraps of junks. 2 egos, an artifact, a ring of free action & gloves of slaying was merely "worthwhile" on dlevel 13. |
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