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#41 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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/rfe
add a note in item description if it's a true artirfact (to understand - is it possible to put it to the storage). Currently the only way to distinguish true arts from randards - to try to put them to house.. would be fun to understand it while in the dungeon
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian Last edited by tangar; January 19, 2019 at 09:40. |
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#42 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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/rfe add shop price to item descriptions, so when you examine 'I' an item - add to it for how much you could buy or sell it to the NPC shop.
As we are birth_no_selling server, it's hard to understand prices when players trading items between each other and this option would be helpful to understand ~ prices
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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#43 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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http://angband.online/artifact-finding/ From now on players can find the same artifact only once.
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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#44 | |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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Quote:
Players should have control over their character all the time.. That feature take this control out from players hands (and also gives exploit mechanics), so it should be optional. /rfe add an .cfg option to turn off this mechanics.
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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#45 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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Rings of escaping: http://angband.online/ring-of-escaping/
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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#46 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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New 'out-of-box' setup: http://angband.online/new-out-of-box-setup/
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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#47 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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/rfe
Angband got awesome feature: when you first time run client - it rearrange all windows for user's resolution and _then_ creates .ini file. PWMA also got this feature for classic 'mangclient.exe' client, but currently PWMA distributed with pre-defined config files (and they got only one window by default). Also when I've deteled config file (to use 'auto-creation' feature in .exe setup) - client glitches and gives an error ('Can't find graphics!') about tileset and run with ascii (but still open all windows). Suggestion: 1) assign Gervais tileset to default mangclient.exe settings 2) assign Shockbolt tileset to sdl client 3) reassign all windows in other positions (move message window on top, near monster list and chat; move inventory to the right; map to the bottom). I suggest using this layeouts (predefined for 1920x1080): mangclient.ini: https://drive.google.com/open?id=1mc...LDkqo7HM0OV-ju sdlinit.txt: https://drive.google.com/open?id=1nV...jp5ZmYfbpePcX6 4) start sdl client by default in fullscreen 5) add possibility to assign other fonts and show-hide windows in mangclient_gcu client - then I'll use there my 21x31 blind-friendly setup with which I stream. It would give really great possbility to have 3 client options available from 'out-of-box'! ![]()
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian Last edited by tangar; January 22, 2019 at 09:07. |
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#48 |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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Eat and run
http://angband.online/eat-and-run/
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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#49 | |
Prophet
Join Date: Apr 2008
Posts: 2,672
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Quote:
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#50 | |
Knight
Join Date: Mar 2015
Location: Moscow, Russia
Posts: 553
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Quote:
![]() Spade vs Shovel! http://angband.online/spade-vs-shovel/ /bug when I put 'Pick' at '1' as 'normal' - it generates there loads of Picks of Earthquakes and other valuable pickaxes for very cheap prices please note that it seems V-devs are going to add more customization of shops flags: http://trac.rephial.org/ticket/2093 ; so maybe this bug would be fixed in 'core' soon
__________________
http://tangaria.com - persistent online multiplayer roguelike game tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽ My chars @ angband.oook.cz youtube.com/GlazGame — streams in English ⍽ youtube.com/StreamGuild — streams in Russian |
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