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Old April 29, 2019, 22:08   #1
Gwarl
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chaos patron effects

The following is to some extent a list of which chaotic effects are possible on level up by patron. It is an excerpt from a helpfile for the next version of composband. This list as it is derives from the same reward tables as the zangband chaos warrior class, preserved in variants such as frogcomposband.

Each patron has a list of 20 reward types, of which the first five are with a single exception all punishments with the potential to kill or cripple a character if they happen at a grossly inopportune moment.

The subsequent 15 reward types for each patron have been listed here without noting duplication or the 'ignore' reward. Additionally the final 5 entries have been seperately listed as gifts, a distinction not reflected in the original chaos warrior code.

In the current development version of composband, all patrons save khorne offer magical devices as gifts, not currently true for other variants. The list reflects this.

This can be used as a quick reference as to what your god might do when he rolled higher than 5 when choosing a reward. For instance, one might note that not every god casts polymorph, and so some chaos warriors can be sure of remaining as the same race the entire game.

Outright punishments usually seen with rolls lower than 5 also make appearances here. This reflects what I believe was an intentional ordering of rewards.

The next release of composband will have a version of the complete helpfile detailing further differences in mechanics between the gods which are not yet implemented.

Quote:
Punishment of followers has been known to be quite severe, the unhappy victims
being blasted with magical energy and even having priceless artifacts obliterated
by an angry patron.

Complete information of the results of angering each patron is available only
through experience, as few have lived to tell the tale. However a scholarly effort
to record the habits of these entities has resulted in the following compendium of
'gifts' offered by each patron.


Slortar:
May polymorph followers or their wounds, grant increased abilities and experience.
Gifts weapons, equipment, devices, and augmented abilities.

Mabelode:
May summon opponents, polymorph followers or their wounds, heal all wounds,
grant increased abilities and undead servants.
Gifts weapons, equipment and devices.

Chardros:
May summon opponents, destruct the follower's surroundings, grant undead servants,
genocide opponents, mass genocide opponents, damage opponents and gift equipment.
Gifts weapons, equipment, devices and augmented abilities.

Hionhurn:
May grant undead servants, destruct the follower's surroundings, genocide opponents,
mass genocide opponents, heal all wounds, increase abilities.
Gifts weapons, equipment, devices and augmented abilities.

Xiombarg:
May polymorph followers or their wounds, genocide opponents, damage opponents, gift
equipment, grant servants.
Gifts weapons, equipment, devices, increased abilities and experience and augmented
abilities

Pyaray:
May polymorph followers or their wounds, grant demonic servants, heal all wounds,
increase abilities.
Gifts weapons, equipment, devices and storms of chaotic energy.

Balaan:
May summon hostile opponents, drain experience, polymorph followers or their wounds,
grant undead servants, heal all wounds, increase experience.
Gifts weapons, equipment, devices, and augmented abilities.

Arioch:
May polymorph followers, mass genocide opponents, grant demonic servants, heal all
wounds, gift weapons.
Gifts weapons, equipment, devices, increased experience and augmented abilities.

Eequor:
May polymorph followers or their wounds, gift equipment, grant servants, heal all
wounds and increase experience.
Gifts weapons, equipment, devices, increased abilities and augmented abilities.

Narjhan:
May polymorph followers or their wounds, heal all wounds, increase experience and
augment abilities.
Gifts weapons, equipment and devices.

Balo:
May increase or decrease abilities, polymorph followers or their wounds, destruct
the follower's surroundings, mass genocide opponents, gift weapons and equipment,
blast the follower with magical energies.
Gifts augmented abilities, ruined abilities, strong hostile opponents, equipment
and devices.

Khorne:
May grant servants or demonic servants, polymorph followers or their wounds, heal
all wounds, gift equipment.
Gifts weapons and equipment.

Slaanesh:
May drain experience, polymorph followers or their wounds, grant demonic servants,
heal all wounds, gift equipment, increase experience.
Gifts weapons, equipment, devices, increased experience and augmented abilities.

Nurgle:
May drain experience, polymorph followers or their wounds, heal all wounds, gift
equipment, increase abilities.
Gifts increased abilities, undead servants, weapons, equipment, devices, and
augmented abilities.

Tzeentch:
May drain experience, polymorph followers or their wounds, heal all wounds, gift
equipment.
Gifts devices, increased abilities and experience and augmented abilities.

Khaine:
May damage enemies, summon storms of chaotic energy, polymorph followers, increase
abilities and experience.
Gifts servants, weapons, equipment, devices.
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Old April 29, 2019, 22:39   #2
CyclopsSlayer
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Thank you.

Technically Slaanesh should offer a, currently pointless, random sex change.
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Old April 29, 2019, 22:49   #3
Gwarl
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Quote:
Originally Posted by CyclopsSlayer View Post
Thank you.

Technically Slaanesh should offer a, currently pointless, random sex change.

What I've listed here as 'polymorph followers' can amongst other things do just that (this is also how race changes happen).

I had considered focusing on the four chaos gods I know about but I have instead decided to go off scarce information to try and construct patterns of interest and attitudes for all 16 of them.

I am disappointed nurgle does not reward with demonic servants, I was planning to special case the demonic servant rewards for each of the gods with their own demonic beastiary.
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Old April 29, 2019, 23:05   #4
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Sounds like there's a theme for a competition somewhere here
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Old April 29, 2019, 23:46   #5
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Just a curiosity: are these gods original content (i.e., made up just for the game), or do they come from some fantasy lore (Zelazny / Lovecraft / whatever)?
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Old April 29, 2019, 23:49   #6
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The last five are from Warhammer / Warhammer 40K lore (Khorne, Slaanesh,
Nurgle, and Tzeentch are the gods of chaos, and Khaine is an elf/Edlar god)
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Old April 30, 2019, 00:43   #7
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The others are from Michael Moorcock's work, which fits right in with the Zelazny theme. There's precious little information about most of them though, and I'm assigning them differences in attitude based mostly on balance considerations given the affect lists.
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Old August 26, 2019, 16:21   #8
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I remember back in the day when I played lots of Zangband throughout high school and early college, I studiously avoided certain chaos patrons (which meant a TON of regenerating characters since it was random every time) and usually aimed for Balaan or Hionhurn. I believe the reason was that some of them had a chance to flat-out kill you on levelup—not damage and paralyze you and surround you with OOD monsters, but just straight up kill you.

I assume that's been removed from the current fork? Keep in mind, I was playing a version where the outdoor areas, quests, etc. were fixed every time, rather than randomized, so this was quite a while back.

I always found the randomness of being a Chaos Warrior addictive though; playing other classes never quite felt right. Plus, I really got accustomed to the powerful offensive spells in those books. Sonic Boom ftw...
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Old August 26, 2019, 16:59   #9
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There are no strict 'Kill player' effects and as far as I can tell there never one, but each patron has five of twenty very bad effects many of which can kill you.
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Old August 27, 2019, 09:41   #10
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Played an Android Chaos something or other. One, err, 'lucky' drop and I shot up like a dozen levels with commensurate Rewards... Stats scrambled, blasted, something like 3 swarms of OOD foes...
Came to the conclusion that Chaos + Android was suicide.
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