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#11 |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 478
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Ah, ok. It was all about finding an early speed item
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#12 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,576
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Turncount is particularly unsuited to FA. You gain a bunch of turns teleporting across wilderness for instance. I support whatever scoring system places MITZE last. Maybe penalties for capital letters.
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#13 |
Knight
Join Date: Nov 2008
Posts: 867
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I didn't find any early speed items either; although I did find some other lucky kit right at the start while stairscumming Ossiriand 8; which is a game-turn-efficient strategy because climbing stairs consumes zero game turns in FA (and wilderness stairs are still connected even with connected stairs turned off).
And I lucked into the second nature book - which is a major difference-maker because of endless tempspeed - somewhere around CL30-33.
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