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#1 |
Rookie
Join Date: Oct 2019
Posts: 3
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[Bug 4.2.0] Corrupt savefile after death
Killed by a plasma hound while knocked out and at negative health due to active bloodlust. Got the tombstone as per usual, but when attempting to use the old savefile to create a new game, I get a failed assert:
cave-square.c line 889 (square_in_bounds()) Savefile is attached |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 54
Posts: 7,865
Donated: $60
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Thanks. I'm guessing you don't actually need the savefile fixed, so there's no hurry for me to look at it?
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Rookie
Join Date: Oct 2019
Posts: 3
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Having the monster memory would be nice as it is quite extensive, but if I feel so compelled I'll just attempt a fix myself.
I lost another save file in a nightly build a while back to using solo combat on vecna, but since this is in an official release I figure I'd report it. Thanks! |
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#4 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,425
Donated: $40
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You won't lose monster memory--that is stored in a separate file, and is shared across all characters.
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#5 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 54
Posts: 7,865
Donated: $60
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Could you get me your randart file as well?
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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