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#1 |
Apprentice
Join Date: Mar 2011
Location: Osaka, Japan.
Posts: 99
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Half-troll + regen
So in my latest game, i'm playing a half-troll warrior. I've just found an amulet of regen and was wondering if it stacked regen or not.
I can understand pblind etc is binary (on or off) but what about regen? Does regen stack (increase for half-trolls) or is regen the same for every class/ race and binary like pblind and pconf? |
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#2 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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I'm pretty sure everything except elemental resistances (which are ternary) is binary, including Regen.
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If you can convincingly pretend you're crazy, you probably are. |
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#3 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Anything that doesn't have a number next to it is binary, so no, regen doesn't stack. This rule includes resistances, but the trick is that there's two kinds of resistance: permanent and temporary. Those two kinds stack. So if you have 8 sources of permanent resist fire, that's like having 1 source of resistance; but if you have 1 source of permanent resist fire and then you drink a Potion of Resist Fire, then you'll have 2 sources of resistance.
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#4 | |
Apprentice
Join Date: Mar 2011
Location: Osaka, Japan.
Posts: 99
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Quote:
1) Is it only fire and cold damage that needs a perm and temp source of resist? 2) What was the reasoning behind requiring both perm and temp source of resist? 3) What is the affect of having only 1 source against big breathers? Thanks |
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#5 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
Single resist is 1/3 damage, double is 1/9 damage. Base four element max damage is 1600 points, so if you get that and have only single resistance you get 533 points of damage. Poison is max 800 points. Also acid gets halved by armor assuming it doesn't try to damage item slot that doesn't have armor or armor in that slot already has zero AC. |
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#6 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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I just realized I should be much more scared by the really big base-element dragons than I am (especially since I often lack rBase even below 2500'
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If you can convincingly pretend you're crazy, you probably are. |
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#7 | |
Apprentice
Join Date: Mar 2011
Location: Osaka, Japan.
Posts: 99
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Quote:
So much to carry... so little room ![]() Thanks for the information Timo, it's greatly appreciated. |
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#8 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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The amount of damage dealt by a breath is (monster's current HP) / 3. Great Hell Wyrms only have 3344 HP, so they can't hit the damage cap; a single-resisted breath from them would deal 371 damage when they're at full health. And of course when they've been hurt, they deal less damage.
Double-resisting is still good for reducing the total damage you receive, and it can be especially helpful against elemental uniques, but it's not a necessity. Warriors have gobs of HP, which really does help with dealing with big enemy attacks. |
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#9 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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...I always though that was based on max HP. :O
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If you can convincingly pretend you're crazy, you probably are. |
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#10 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Nope; you might have noticed that nearly-dead monsters deal very little damage with their breath attacks, when they decide to use them.
Monster spells, on the other hand, are based off the monster's level and remain potent even when they're almost dead. So watch out for those nether balls and mana storms! |
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