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#1 |
Apprentice
Join Date: Sep 2016
Posts: 90
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HELP (melee character dump
[Sil 1.3.0 Character Dump]
Code:
Name Valir Age 2,117 Str 2 Sex Male Height 6'4 Dex 5 Race Noldor Weight 150 Con 4 House Feanor Gra 4 = 3 +1 Game Turn 10,558 Melee (+15,1d16) Melee 15 = 11 +5 -1 Exp Pool 3,259 Bows (+5,2d7) Archery 5 = 0 +5 -1 +1 Total Exp 22,959 Armor [+15,5-16] Evasion 15 = 11 +5 -1 Burden 139.3 Stealth 1 = 0 +5 -4 Max Burden 144.0 Health 41:41 Perception 4 = 0 +4 Depth 500' Voice 41:41 Will 4 = 0 +4 Min Depth 450' Smithing 5 = 0 +4 +1 Light Radius 1 Song 4 = 0 +4 You are one of several children of an archer from the house of Feanor. You have light grey eyes, straight auburn hair, and a fair complexion. [Equipment] a) a Great Spear of the Vanyar (+0,1d14) [+1] <+1> 6.5 lb It increases your grace by 1. It lights the dungeon around you. It requires both hands to wield it properly. It counts as a type of polearm. b) a Longbow (+0,2d5) 2.5 lb It can shoot arrows 20 squares (with your current strength). c) a Pearl Ring d) a Ruby Ring of Protection [+0,1d2] e) (nothing) f) a Wooden Torch (0 turns) g) a Mail Corslet of Protection (-1) [-3,2d5] It cannot be harmed by the elements. h) a Cloak of Warmth [+2] It provides resistance to cold. i) (nothing) j) a Great Helm of True Sight [-1,1d3] It provides resistance to blindness and hallucination. It grants you the ability to see invisible creatures. k) a Set of Gloves l) a Pair of Boots [+0,1d1] m) 79 Arrows They can be shot 20 squares (with your current strength and bow). n) (nothing) [Inventory] a) 3 Pale Herbs of Rage b) 5 Pieces of Dark Bread c) a Fragment of Lembas d) 4 Dark Green Herbs e) 2 Wrinkled Herbs f) a Flask of oil g) 3 Vermilion Potions of True Sight h) 6 Dark Green Potions of Quickness i) a Green Potion of Dexterity j) a Crimson Potion of Constitution k) 7 Murky Brown Potions l) a Silver Horn of Blasting m) a Birch Staff of Imprisonment (used 2 times) n) a Gnarled Staff of Light (used 4 times) o) a Gnarled Staff of Light (used 3 times) p) a Gnarled Staff of Light q) a Willow Staff of Self Knowledge (used 2 times) r) The Shortsword of Celegorm (+1,2d9) [+1] 0.2 lb It slays wolves and spiders. It cuts easily through armour. It drains life from your enemies. It makes you encounter more dangerous creatures (even when not worn). It cannot be harmed by the elements. s) a Greatsword of Shadows (-2,3d5) [+1] <+3> 7.5 lb It improves your song by 3. It creates an unnatural darkness. It requires both hands to wield it properly. t) The Spear of Boldog (+0,1d10) 5.0 lb It slays wolves. It provides resistance to fear. It can be thrown effectively (4 squares). It cannot be harmed by the elements. It does extra damage when wielded with both hands. It counts as a type of polearm. u) a Battle Axe of Hador's House (-3,3d5) 4.5 lb It grants you the ability: Follow-Through. It does extra damage when wielded with both hands. v) a Battle Axe (-3,3d5) 4.0 lb It does extra damage when wielded with both hands. w) a Mattock (-5,5d3) <+2> 13.5 lb It improves your tunneling by 2. It requires both hands to wield it properly. [Notes] Valir of the Noldor Entered Angband on 11 Nov 2017 Turn Depth Note 1,006 150 ft (Finesse) 2,111 250 ft (Flanking) 2,447 250 ft Fell through a false floor 2,451 300 ft (Dodging) 2,582 300 ft Encountered Gorgol, the Butcher 2,955 300 ft (Charge) 3,459 350 ft Fell through a false floor 3,807 400 ft Encountered Boldog, the Merciless 3,823 400 ft Slew Boldog, the Merciless 4,450 400 ft Encountered Orcobal, Champion of the Orcs 4,490 400 ft Slew Orcobal, Champion of the Orcs 4,970 300 ft Slew Gorgol, the Butcher 5,835 300 ft Found The Spear of Boldog (from 400 ft) 5,940 300 ft Found The Shortsword of Celegorm 6,739 400 ft (Sprinting) 7,180 400 ft Encountered Othrod, the Orc Lord 7,223 400 ft Slew Othrod, the Orc Lord 8,237 400 ft (Controlled Retreat) ['Score' 010089442] |
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#2 |
Adept
Join Date: Jan 2016
Posts: 108
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if you find a forge you can take jeweler to make a lamp. keen senses is an option too.
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#3 |
Rookie
Join Date: Dec 2014
Posts: 23
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You need to actually say what you need help with! -_-
Also, I have *never* seen this item before Code:
r) The Shortsword of Celegorm (+1,2d9) [+1] 0.2 lb It slays wolves and spiders. It cuts easily through armour. It drains life from your enemies. It makes you encounter more dangerous creatures (even when not worn). It cannot be harmed by the elements. For general tips, you can see my post in your other thread. As seraph said you really need to be using a better light source by now. It's remarkable that you've found zero lanterns and let the torch go out, there's more than enough light sources by design. If you find a forge, you can forge yourself a lamp, other emergency options include buying Song of the Trees (to get +2 light), Keen Senses, and Inner Light (in that order of goodness). If you manage to survive, get subtlety and eat everyone's face off with that shortsword! |
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#4 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,017
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Wow - a sharp, vampiric (+1, 2d9) shortsword? That seems too good to be true.
__________________
Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. |
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#5 |
Apprentice
Join Date: Sep 2016
Posts: 90
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I added that Item into the game myself sorry for the misunderstanding
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