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#401 | |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,596
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Quote:
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#402 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,596
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One last comment for now. I'm not convinced by the new centipedes but I think I'd be more convinced if they had descriptions that matched their elemental attacks.
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#403 |
Swordsman
Join Date: Jun 2010
Posts: 309
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Huh - it looks like the Mage penalty for handwear other than free action has gone away. (Current nightly.) I bet this happened a while ago and I only just now noticed, hm?
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#404 |
Rookie
Join Date: Jul 2007
Posts: 18
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From post #1 of this thread:
Please understand, I write the above with no intention of snarkiness, although I realise it could very easily come across that way. ![]() |
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#405 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,431
Donated: $60
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Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#406 | |
Swordsman
Join Date: Jun 2010
Posts: 309
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Quote:
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#407 |
Prophet
Join Date: Apr 2008
Posts: 2,946
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Commit 3b3a1e2 adds temporary slays and brands. In PWMAngband, I already added temporary lightning brand for the Elementalist class, so I checked my implementation. Was similar, except that I added a temporary message ("it is branded with lightning") when inspecting an object (in describe_slays and describe_brands) and calculated the damage accordingly (in obj_known_damage). I didn't see that part in the commit, no idea if it was implemented later, but it would be nice to add it in V too if not.
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#408 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,431
Donated: $60
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New builds are now up on the nightlies page, with the following changes:
Interested in how the necro change works. EDIT: Also updated on angband.live
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. Last edited by Nick; May 11, 2019 at 15:27. Reason: live |
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#409 |
Adept
Join Date: Jan 2009
Age: 64
Posts: 200
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Trying a necro with the latest build.
Don't seem to have as much see in the dark any more. 4 spaces at L20 ![]() Also found a pricing bug: In the weapon store: a Light Crossbow of Extra Shots (x3) (+2,+7) {??} for 15635907 I guess it could be some outrageous shooting speed. Save and randart file attached if you need to look. |
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#410 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,017
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Tried a couple of the new necros, but in both cases I got greedy and died before statgain depth. So I couldn't really try reliably the new change to the spells. I think they mitigate the problem, but the main issue could be in the even-earlier game, when the only way you have to deal damage is a magic missile that deals half damage to evil and no damage to undeads. I met an early skeleton kobold in a corridor before getting book 2 and before finding a sling in the shops, and basically I had no way to damage it...
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Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. |
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