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#91 | |
Knight
Join Date: Nov 2008
Posts: 870
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Quote:
![]() Everything, in most cases several times. The biggest single change to previously existing content might have been the complete redesign of magic devices in PosChengband (devices now have mana and recharge on their own) but there are too many other major changes to list. The Frog changelog runs to ~100K of text and that's only since Composband, a lot of really dramatic changes happened between Chengband and PosChengband but unfortunately there's no proper changelog for those.
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The Complainer worries about the lack of activity here these days. |
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#92 | |
Adept
Join Date: Sep 2007
Posts: 150
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Quote:
yeah, I was mostly referring to changes specifically in the dungeon guardians/rewards or quests. I understand that the game, as a whole, has changed a lot. I already had a very rude surprise with poison counters! I'm playing a spectre berserker with always-unusual-rooms ('wacky'). Just a race/class/setting combo I really enjoy -- it makes for exciting games. I usually play 'lazy' personality, for the items, but the new 'mundane' personality works well with this due to antimagic so I'm giving that a shot. |
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#93 | |
Knight
Join Date: Nov 2008
Posts: 870
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Quote:
- There are a number of new dungeons, and some dungeons that previously had no bottom guardians now do have one; the only remaining dungeons with no bottom guardians are Anti-melee and Anti-magic - Stronghold was replaced with a pair of new starter dungeons - Orc Cave is deeper now and has a new, much tougher boss who summons orcs - Icky Cave is a lot shallower now and has a different boss - Smaug now drops the Arkenstone instead of the book 3 - Forest was replaced with Witch Wood, and the book 3 was moved there - Tiamat now drops a MHDSM - There will be more major changes to the dungeon list in the next release ![]() The game strongly encourages killing dungeon bosses, although it is by no means necessary to do them all. Quests... so much new stuff and so many changes that you can pretty much forget everything you once knew.
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#94 | |
Adept
Join Date: Jun 2008
Posts: 157
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I'll be a bit more thorough in my testing/observations and see if it is (most likely) just me being dumb. Edit: OK, so I was just being impatient. I sleep-scummed for 2 days, and no changes to temple stock but were changes to both (6) and (1). So I sleep-scummed for another 2 days (so 4 in total) and now temple has new stock too. Sorry about that, just me being dumb and impatient.
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http://angband.oook.cz/ladder-browse.php?e=budswell http://te4.org/user/1471/characters Last edited by budswell; June 30, 2020 at 03:07. |
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#95 |
Adept
Join Date: Sep 2007
Posts: 150
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hmm, is self-knowledge available as a service in any town?
I looked around and couldn't find it |
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#96 |
Knight
Join Date: Nov 2008
Posts: 870
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No, so Potions of Self Knowledge are worth storing at home unless you get self knowledge from a spell. The biclops in the Thalos Arena drops a guaranteed potion of Self Knowledge.
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#97 |
Scout
Join Date: Jul 2016
Posts: 46
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Untried wands you start to zap before backing out still get the "tried" tag.
Sexy scouts take a stealth penalty, but it doesn't actually kick in until level 50. Can all monsters appear as statues? I've encountered statues of a chest mimic mimics, but never found a statue of a chest mimic mimic statue. Also, please add statues of a chest mimic mimic statue mimics and statues of a chest mimic mimic statue mimic statues, and so on forever. |
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#98 |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 688
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For fun I've made a hack that helps go through the loot of a character dump. Basically you toggle flags on what to include in the results window and you can apply a filter on top of it. That's it. The first version is available below and I will do some finetuning and testing + bugfix but otherwise not much more. Maybe I'll add the option of using logical OR as well.
https://thraalbee.azurewebsites.net/charviewer/gui.html |
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#99 | |||
Knight
Join Date: Nov 2008
Posts: 870
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Quote:
Quote:
Quote:
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#100 |
Adept
Join Date: Jun 2008
Posts: 157
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So playing my first ever sorcerer.
-50 AC ? Wow, so basically assume I will always get hit so keep away right? Also, all armour (even just boots) "encumbers movement". What is the actual effect of this. Worth copping for resistences etc? What is actual penalty of icky wield? Worth copping for weapons with good resists/abilities? |
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