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#11 | |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
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Quote:
![]() Edit: ... of course stripping one armor piece off one at the time to some mood music to see the AC-limits ... but perhaps it's not my dwarf alter ego that'll be paralyzed in that case, but probably the poor ghoul's. Edit: ... and died to a Trappers paralyze melee at 2200'. I guess the crappy AC caught up with me there (80% save). And also a mistake to not see it I guess. Oh well - next!
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It's better to burn out than to fade away! Last edited by Twilight; July 1, 2010 at 12:41. |
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#12 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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IIRC monsters have some level-based chance to hit you, so it isn't flat AC vs attack. Trapper is native to 1800, while ghouls are 1300', and carrion crawlers (two versions) 1250' and 1700'. Also Trapper hits hurt a lot more than carrion crawlers or ghouls. It also has two 15d1 hits, which in addition to paralyzation also stun like master mystic. Much nastier.
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#13 | |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
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Quote:
The Trapper is quick as well with 2(?) paralyzing attacks. So I guess it may be the most dangerous foe if you don't have FA. It's not that easy to detect and avoid, since it's not even evil. Learned something from this anyway. Trapper without FA at depth might even be near Stormbringer (Z2.2.8) in danger ... or perhaps not! That sword-mimic knocked out and killed more high-level characters than I care to remember back when I played Z. "Ah - must pick up that shiny sword ... oops!"
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It's better to burn out than to fade away! |
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#14 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Ahh, Stormbringer.
On the plus side, it had no non-melee attacks and you were guaranteed to get the ludicrously overpowered artifact Blade of Chaos 'Stormbringer' (vampiric with no per-round HP gain cap, among other useful abilities) when you killed it. I had a Klackon Warrior who once farmed Great Wyrms with Stormbringer, without bothering to use an anti-summoning corridor. Sure, if they all breathed at once he was dead, but they didn't, and any non-fatal damage they dealt could be healed back up by attacking something. |
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