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#1 |
Adept
Join Date: Jun 2008
Posts: 157
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[poschengband] Beserk questions
Hi,
I am playing my first beserker. I'm enjoying it alot, very different to the way I normally play. Almost feels like a different game. So just have a handful of questions, kind of want to confirm what I'm thinking is right? And that I'm not doing anything too stupid. 1 - I took the class help literally when it said no scrolls or magic devices. Got them all being auto-destroyed by pickupref. Is that reasonable? Or could I be missing out on something. (I really miss detect traps/doors and light area). And no (A)ctivates will work either? 2 - Escapes (teleport etc). Do I just have to play without them? If I run into something to scary for me, I am thinking I'll just have to recall and quaff all my healing potions while I wait 3 - I am wielding my first anti-magic item. What exactly does it do? I assume no spells (doesn't affect me). Does it offer so protections? Or boost to saving throw? 4 - Distance attacks. Am I right in assuming its not worth bothering with bows or throwing stuff? Guess I'll just ignore awake breeders and magic mushrooms |
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#2 | ||||
PosChengband Maintainer
Join Date: Jan 2008
Posts: 702
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#3 |
Adept
Join Date: Jun 2008
Posts: 157
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Thanks heaps
Edit: Wow, that was fun. Easily my best char in any variant. Beserker is so much simpler. A lot of the inventory management and things to be scared of are not part of the game. http://angband.oook.cz/ladder-show.php?id=17709 Died like I thought I would, went one round too long with something I shouldn't have. Think most of the damage was from its sheaths. Over 800 HP taken in that round.
__________________
http://angband.oook.cz/ladder-browse.php?e=budswell http://te4.org/user/1471/characters Last edited by budswell; May 28, 2015 at 06:15. |
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