![]() |
#1 |
Knight
Join Date: Jun 2008
Posts: 593
![]() |
Comp #61 notes
Maybe the following will be helpful/interesting to people attempting the current comp.
After dying a few thousand times, I decided to dive blindly ahead... with results that are almost humorous. I've copied and pasted the following from my dump comments. ...So it turns out that being underpowered in O is different than being underpowered in V ![]() I might have survived if I had read a ?phase instead of accidentally hitting a ?WoR. The lack of infravision for HE's in this variant is troublesome, and the fact that you can't build a monster memory when reusing old savefiles means having to rely on organic memory... which in my case is faulty. So many things can paralyze you... I'm also not sure how to select weapons in O. Would it be better to dump the rapier for a 2-blow weapon? Are slings better than longbows for assassins? The help file seems to say lighter weapons are better for assassins, but I don't know how often nor to what extent this is true. Also not being able to reset recall is problematic. It makes this challenge character all the more challenging. Perhaps the sane thing to do is to repeat the first dive once or twice before continuing on at 1500'. |
![]() |
![]() |
![]() |
#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
![]() ![]() |
My 3rd character did something like what you suggest - dived aggressively, but by walking down the stairs from town. Reached about 800' on that dive, then recalled back to town. After that, I tried recalling (to 1500'), but then going upstairs as frequently as possible and dodging most combat; this worked for a while, and I'll probably try it again with my next attempt.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
![]() |
![]() |
![]() |
#3 | |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
![]() |
Quote:
Maybe it's just me, but it kinda seems like cheating, maybe even more evil than "normal" stair scumming, since it's approximately equal to a free "teleport to a particular level of this dungeon" spell, plus start out on a staircase. Maybe this "go up or down a second level" should only be available when playing with disconnected stairs, or a staircase memory to prevent "staircase diving". |
|
![]() |
![]() |
![]() |
#4 |
Knight
Join Date: Apr 2007
Location: Surrey, UK
Age: 46
Posts: 870
![]() |
Watch out for Dwarven armour - it doesn't give FA in O.
|
![]() |
![]() |
![]() |
#5 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 29
Posts: 589
![]() |
Since XP/TC is a winning criteria, wouldn't it be best to quickly kill some stuff and suicide?
__________________
If you can convincingly pretend you're crazy, you probably are. |
![]() |
![]() |
![]() |
#6 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
![]() ![]() |
Quote:
One thing I did just try was starting a mage, casting magic missile (no need to waste a turn learning in O) for 2XP, then suiciding. 20 game turns, for a turn/XP value of 1/10. The current top char on the comp ladder is not quite up to this, but getting there; my recent level 45 Necro (RIP ![]()
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
|
![]() |
![]() |
![]() |
#7 |
Swordsman
Join Date: Nov 2008
Posts: 434
![]() |
Quick question about this Unlight ability. Does that mean it's better NOT to wield a light source? Cause my current character found the Phial of Galadrial and I'm wondering if I should have it on or not.
|
![]() |
![]() |
![]() |
#8 |
Knight
Join Date: Apr 2007
Posts: 726
![]() |
Yes, don't wield it. Especially now that you need the stealth badly (and damage reduction, etc.). But Galadriel is not a contender even later on.
|
![]() |
![]() |
![]() |
#9 |
Swordsman
Join Date: Nov 2008
Posts: 434
![]() |
I think there are two apects of this competition at which I am fairly good. Unfortunately neither is a criteria for winning. One is a high turncount and the other is killing Harrys.
|
![]() |
![]() |
![]() |
#10 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
![]() |
OK, I killed Smeagol at about 1600'. And sure, he died with a single blow. But all he dropped is garnets. It this normal? No weapon, no ring, what's up with that!
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Notes Patch | Narvius | Vanilla | 12 | August 8, 2008 20:50 |
Problem (graphics) with Zangband on a different comp | Jude | Variants | 7 | June 10, 2008 21:08 |
[ToME] Notes on a thaumaturgist build | Therem Harth | AAR | 0 | January 19, 2008 22:08 |
That dreadful quest ... [S, comp] | Magnate | AAR | 1 | August 1, 2007 11:28 |