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Old May 12, 2021, 18:21   #1
PowerWyrm
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Beta version of PWMAngband 1.5.0 released

New PWMAngband 1.5.0 beta 1 released!

Here's a list of changes since the last development release:

- Add level of application for player flags
- Remove AGGRAVATE from Hydra race
- Sort flags by level of application on character birth screen
- Improve quiver inscriptions
- Check input values for slot_by_name() and slot_object()
- Allow more variation for pillar or ragged edge rooms
- Update version.rst with bits of MAngband history
- Fix "%ull" format (vstrnfmt)
- Un-hardcode Hydra form progression
- Fix crash when calculating tax price for house expansion
- Fix "Place feature" command only allowing to place staircases

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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Old June 25, 2021, 17:56   #2
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New PWMAngband 1.5.0 beta 2 released!

- Add TTF font support
- Update comments for count_feats() to match current code
- Treat '#' similarly for vaults and room templates
- Add an argument to draw_rectangle() to indicate whether it should overwrite permanent features
- Have inven_carry_num() return obj->number for any valid treasure type
- Plug small memory leak in main-sdl.c's load_prefs()
- Remove uses of atexit()
- Add sound volume management, implement it for the SDL client
- Display expected number of blows per round at character birth (point-based roller)
- Display %fail of first spell at character birth (point-based roller)
- Support color for windows border and status bar (SDL client)
- Allow configuration of SDL sound module without configuring the corresponding front end
- In vaults, automatically mark inner permanent walls with SQUARE_WALL_INNER
- Fix PROJECT_LOS_AWARE
- Change manual selection of server from ctrl-m to ctrl-s
- Add a lore-color-immune entry for monster's poison breaths, bolts, and balls
- Remove option to display help from the options screen
- Clarify/update comments related to dungeon generation
- Change monster.txt's comments for specific drops
- Add power to remove curse effect description
- Make decoys only work when in monster's LoS
- Avoid more compiler warnings

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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Old July 2, 2021, 18:10   #3
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New PWMAngband 1.5.0 beta 3 released!

- Modify tunneling to account for rooms with few entrances
- Force pressing SPACE key to enter the game after the MotD is displayed

Note: this ported the FEW_ENTRANCES feature from V and all corresponding changes to dungeon generation. Since PWMAngband is based off MAngband with some variations to the dungeon generation code, expect bugs, crashes and dungeon levels not generated properly.

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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Old July 9, 2021, 18:30   #4
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New PWMAngband 1.5.0 beta 4 released!

- Implement a simple music system
- Allow starting "gifts" depending on chosen race

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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Old July 16, 2021, 18:17   #5
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New PWMAngband 1.5.0 beta 5 released!

- Fix compatibility with Angband ladder dumps
- Add player "real" name at the end of server dumps
- Add resistances to elements monsters breathe
- Improvements to necromancer spells
- Incorporate stunning into TAP_DEVICE effect handler
- Unset target after TELEPORT_TO
- Prevent creating doors outside of dungeons
- Add music for pre-game screens
- Add music for daytime/nighttime in towns
- Fix knowledge menus under Linux
- Fix being able to buy back an infinite amount of non-staple items sold in the General Store
- Allow targeting the closest to pick up a target outside the current panel
- Avoid the "can move again" monster message if monster is about to die
- Replace hard-coded depth check for caverns with min-level entry
- Introduce effects SET_VALUE and CLEAR_VALUE to align times for multiple timed effects
- Improve ranger spells, update number of extra shots for archers accordingly
- Give Crush some down-side
- Set ego minima correctly
- Adjust lighting model to better account for light sources that aren't the player or SQUARE_GLOW
- Implement new device failure calculation
- Reduce usage of standard string functions strcmp() and sprintf()
- Add message when changing hitpoint warning settings via =h
- Allow the equipped weapon (if it isn't stickily cursed) to be thrown
- Fix message when decrementing from a stack when there are multiple similar stacks

IMPORTANT NOTE: savefiles are NOT compatible with previous beta, a full server wipe is required to play with this new version

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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Old July 30, 2021, 18:03   #6
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New PWMAngband 1.5.0 beta 6 released!

- Fix crash when trying to write a parsing error message to server log during setup phase
- Fix gift generation to allow gold as gift
- Avoid randart activations that duplicate or conflict with other artifact properties
- Always initialize second argument passed to scatter()
- Fix disable_enter option
- Don't send a "clear" packet when pressing SPACE during setup phase
- Changing font size on Windows doesn't refresh terms properly
- Don't reposition the player on NO_STAIRS terrain when logging back in dungeons
- Fill out comments describing curse.txt
- Change handling of projections with unrevealed mimics
- Change lighting of walls on surface
- Don't deduct the cost of gifts from starting cash
- Initialize the RNG on the client
- Refactor hit chance calculation
- Update visuals after successfully tunneling
- Allow ignore while looking
- For town generation, also clear room flag on the walls
- Remove redundant item testers
- Update help

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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Old August 5, 2021, 19:18   #7
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New PWMAngband 1.5.0 beta 7 released!

- Add provision for new races and classes to user.prf
- Remove references to Orb of Draining destroying cursed items
- Refactor cave and monster generation
- Tighten updates in become_aware()
- Increase MAX_TITLES to 60 to avoid getting empty scroll names
- Fix "implicit declaration of function" warnings under Linux
- Only apply non-ASCII terrain redefinitions from font-gcu.prf if using the Windows console

Note: this corresponds to Vanilla's 4.2.3 release and will be the last beta release for 1.5.0. Once I'm back from vacation, I'll release a proper 1.5.0 version.

Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Source code is available on Git: https://github.com/draconisPW/PWMAngband
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