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Old September 18, 2021, 14:26   #111
Thraalbee
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Disappointing sling damage, what am I missing?

I'm at 1 shots/round. Why so low damage?
What is difference between avd damage/round and avg thrown damage?
Not like I'm using them in melee. I guess one is with sling the other without, but again - damage is not impressive.

a Sling of Velocity (x2) (+10,+25)

19 Rounded Pebbles of Holy Might (2d2) (+10,+8)
Slays undead, demons, evil creatures.
...
Average damage/round: 32.2 vs undead and demons, 23.9 vs evil
creatures, and 15.6 vs. others.

Average thrown damage: 41.3 vs undead and demons, 30.2 vs evil
creatures, and 20.4 vs. others.

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Old September 18, 2021, 14:48   #112
Pete Mack
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Deadliness instead of damage means the sling is horribly crippled compared to the crossbow. The base damage on sling ammo is just catastrophically low. With thrown damage, there is a large bonus for weight, so the base damage isnt quite so crippling.
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Old September 18, 2021, 16:01   #113
Thraalbee
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Thanks! Xbow clearly more effective.
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Old September 18, 2021, 22:07   #114
MITZE
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Basically, with O-combat dice sides are king.

That deadliness bonus? That's to sides. +50% deadliness on a 1d4 weapon turns it into a 1d6 weapon, but on a 1d6 weapon it turns it into a 1d9 weapon.

Sling ammo, IIRC generally stays around Xd2 to Xd4, while a crossbow, in addition to having a higher base mult, does Xd5 at base IIRC.

Note that the above only takes into account the deadliness bonus by itself too; slays and brands further add base damage and deadliness on top of that.

Slings eventually do become usable, but you have to have a x4 sling with branded high-tier ammo for it.
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