Go Back   Angband Forums > Angband > Sil

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old April 6, 2020, 13:13   #26
Join Date: Mar 2016
Posts: 56
mibert is on a distinguished road
Originally Posted by Quirk View Post
If you have at least minimal investment in Perception you should be relatively rarely caught by traps.

At some point traps may overgo some sort of overhaul; as it stands they're not good game design and I've found making them more or less harmless to have few downsides. Making them viable would I think require either allowing enemies to be affected by them (Brogue does this very well) or giving thematic clues that let the player know they're in an area where traps could occur.
Hi Quirk, thanks for your answer. And many thanks for Sil-Q!
I'm just playing a Noldor with +3 Grace at start and no perception investment. I really dont think I have ever stepped on a trap. Very much unlike it used be.
I read the manual and noticed changes to how trap detection is calculated, so I guess it's that.
mibert is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sil-Q 1.4.1 release Quirk Sil 47 May 9, 2019 21:29
Sil-Q 1.4.1-beta release Quirk Sil 9 November 18, 2018 08:47
Sil-Q official release Quirk Sil 13 August 21, 2018 03:10
Sil-Q nearly official release Quirk Sil 10 June 26, 2018 17:37
Sil-Q new release Quirk Sil 12 March 3, 2018 00:08

All times are GMT +1. The time now is 00:44.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.