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Old January 10, 2020, 13:35   #1
Gwarl
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Comp 229

This time we're trying blackguard. Unlike the paladin, this one is not human, but superhuman. Will the blackguard fare better than his noble counterpart?
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Old January 10, 2020, 20:01   #2
Eric
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So, dumb question: is there an actual turncount limit to these, or just the fear that someone else will likely run faster?

I've seen a few oblique references to a limit, or hitting a turncount wall, but can't find an actual number anywhere.
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Old January 10, 2020, 20:07   #3
wobbly
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No limit. 1st will usually require a tight turncount, if you just want to put a win through take as long as you like.
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Old January 11, 2020, 01:10   #4
DavidMedley
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Impaired recovery is what, 50%?
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Old January 11, 2020, 01:16   #5
Pete Mack
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@Dave-yes.
ImpHP is 1/2 speed recovery for HP. Regen is 2x.
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Old January 11, 2020, 01:35   #6
DavidMedley
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Some interesting things from class.txt:
Two books: "Dark Rituals" and "Deadly Powers"
You don't get extra blows for having a weapon under 10 lbs
You can have up to 40 lbs of armor before losing SPs
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Old January 11, 2020, 04:35   #7
DavidMedley
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Does the quality of your shield affect your shield bashes?
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Old January 11, 2020, 04:40   #8
Nick
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Quote:
Originally Posted by DavidMedley View Post
Does the quality of your shield affect your shield bashes?
Yes, damage dice and weight affect quality.
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Old January 12, 2020, 05:08   #9
DavidMedley
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Quality and weight affect damage dice?
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Old January 12, 2020, 05:26   #10
wobbly
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Code:
	/* Bashing chance depends on melee skill, DEX, and a level bonus. */
	int bash_chance = p->state.skills[SKILL_TO_HIT_MELEE] / 8 +
		adj_dex_th[p->state.stat_ind[STAT_DEX]] / 2;
Code:
		/* Calculate attack quality, a mix of momentum and accuracy. */
		bash_quality = p->state.skills[SKILL_TO_HIT_MELEE] / 4 + p->wt / 8 +
			p->upkeep->total_weight / 80 + shield->weight / 2;
Not at all a bunch of esoteric equations. Its worth reading the whole thing in player-attack.c if you really want to know.
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