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#1 |
Apprentice
Join Date: Jan 2008
Posts: 96
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Mumaks (Possible light spoiler)
Code:
The Mumak (Slate 'q') === Num:461 Lev:43 Rar:2 Spd:+0 Hp:90d10 Ac:55 Exp:2100 A massive elephantine form with eyes twisted by madness. This natural creature is normally found on dungeon level 43, and moves at normal speed. It can bash down doors. It pays very little attention to intruders, which it may notice from 200 feet. It usually appears in groups. It can butt to attack with damage 4d6, butt to attack with damage 4d6, and crush to attack with damage 4d4. |
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#2 |
Knight
Join Date: Apr 2007
Posts: 726
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That would explain Sam Gamgee's fascination.
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#3 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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Don't you that multiply the base (2100) by the native depth (43) and divide by your character level? I guess that would probably end up with me getting more than the 2100 points per kill since I normally kill mumaks before character level 43.
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#4 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,705
Donated: $40
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There's nothing wrong with the occasional bag of experience on the way down. 2000 EXP isn't all that much for a cl40 character, but it can be a godsend at cl25. Later on, the chaos hound gives a similar big boost. I find it more tedious when such things are balanced away. Some things are worth killing and some are not.
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#5 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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And wolves/white wolves early on.
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#6 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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I think part of the art of playing these games is learning which monsters have a good xp/difficulty ratio and going for them when you see them.
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#7 | |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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Quote:
If you have a Holy Avenger, then Evil creatures would be your 'bag of experience'. If you're fast, then you would hunt for creatures of normal speed. I'd almost agree with your 'occasional bag of XP' justification if 1) they were truly rare (as some artifacts are), and 2) there weren't ways to clone/farm them. |
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#8 | |
Swordsman
Join Date: Nov 2008
Posts: 434
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Quote:
Wait, we're supposed to pick and choose what evil we destroy? Shame on you sir, you are a hero! Destroy evil in ALL it's forms! (Maybe that's why I've never managed to win) |
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#9 |
Knight
Join Date: Apr 2007
Posts: 726
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Heh, then I start to understand _my_ failures, too.
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