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Old September 8, 2022, 13:01   #1
xgp
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Why does the Dagger 'Angrist' disappear?

Code:
You no longer have the Dagger 'Angrist' (+0,1d5) (r).
The Dagger 'Angrist' (+0,1d5) hits Ulfang the Black.
Ulfang the Black dies.
The Dagger 'Angrist' disappears.
I don't seem to find relevant information in the code. What is happening here? Thanks.
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Old September 8, 2022, 14:16   #2
fiery_mews
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This is probably in the throwing code - I'd guess it doesn't check if a thrown weapon is an artifact when calculating whether to break/disappear it. Dunno if that's intended behavior for Sil though.

If it is intended behavior, changing "disappears" to "breaks" might be warranted.
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Old September 8, 2022, 15:42   #3
wobbly
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breaking would be "breaks". Sil only allows 1 item per a tile, my guess is there was too much floor junk for it to find a free square
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Old September 8, 2022, 16:35   #4
xgp
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Quote:
Originally Posted by wobbly View Post
breaking would be "breaks". Sil only allows 1 item per a tile, my guess is there was too much floor junk for it to find a free square
So I grepped "disappears", but it turns out that I should have grepped "disappear". I think what wobbly said is probably what happened, given this code.
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Old September 9, 2022, 10:22   #5
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Yeah, it's Sil not finding a place to put it. But Sil-Q was tweaked to make this less likely, 1.3 will do this to you with much less provocation.
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