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Old February 19, 2014, 08:54   #11
Timo Pietilš
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Originally Posted by Patashu View Post
Just add a message. "You resist the foo!" Nethack style.
It doesn't already? That's something that should be fixed, and is probably really easy to do.
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Old February 19, 2014, 10:26   #12
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Quote:
Originally Posted by Timo Pietilš View Post
Any suggestion how to change that? It's working just right IMO, it's just not clear how it works to newbies.
Well, I would just remove it. Since it sounds like there's some legacy/flavor reason for it to be in there, then I imagine a message would be fine. Maybe change "You feel your life draining away!" to something different.

(You feel your life... dribbling... away...?)
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Old February 19, 2014, 11:32   #13
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Originally Posted by debo View Post
Well, I would just remove it. Since it sounds like there's some legacy/flavor reason for it to be in there, then I imagine a message would be fine. Maybe change "You feel your life draining away!" to something different.

(You feel your life... dribbling... away...?)
It's already the case: when having Hold Life, the message changes from "You feel your life draining away" to "You feel your life slipping away".
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Old February 19, 2014, 12:05   #14
Timo Pietilš
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Originally Posted by PowerWyrm View Post
It's already the case: when having Hold Life, the message changes from "You feel your life draining away" to "You feel your life slipping away".
I think it would be clearer if it were

"You feel your life draining away. You resist the effect somewhat."
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Old February 19, 2014, 12:14   #15
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Quote:
Originally Posted by Timo Pietilš View Post
I think it would be clearer if it were

"You feel your life draining away. You resist the effect somewhat."
Yes that's way better imo
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Old February 19, 2014, 13:56   #16
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How about "You partially resist the effect." Just a grammar suggestion...
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Old February 19, 2014, 18:27   #17
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For flavor reasons, I *greatly* prefer "You feel your life slipping away".
Maybe we should change "It burns you" for melee attacks that are resisted to be "It singes you"
"It freezes you" -> "It chills you"

Language makes the game more enjoyable. You go "Ahhh! Thats what that meant!"
Added gameplay.
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Old February 19, 2014, 18:44   #18
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I disagree - the change in wording is so small you probably won't notice it's there (I didn't, and it looks like Timo and debo didn't), plus there's not anything to indicate that your life force slipping away is somehow better than your life force draining away. It's opaque from a gameplay perspective and just messy from a flavor perspective.
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Old February 19, 2014, 19:51   #19
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Quote:
Originally Posted by emulord View Post
Language makes the game more enjoyable.
I agree completely about the importance of language - the messages were one of the first things that attracted me to the game. On the other hand, you don't want it to obscure what's going on, which is what people seem to be finding with the experience drain messages. There may be a way to keep the flavour but make the effect a bit more apparent.
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Old February 19, 2014, 20:07   #20
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Maybe we could change it to "A [small] portion of your life force slips away!"

On a somewhat related note, Pyrel's acid-damaged-armor message is "Your [armor] was damaged by absorbing acid!" in an attempt to make it more clear that when this happens, less of the acid makes it to your HP. I don't know if that's sufficiently clear though.
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