![]() |
#11 | |||
Angband Devteam member
|
Quote:
Quote:
Surely you could cope with -1 stealth on Thorin though? All dwarven items should have -stealth IMO ... Quote:
|
|||
![]() |
![]() |
![]() |
#12 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,083
![]() |
|
![]() |
![]() |
![]() |
#13 |
Prophet
Join Date: Dec 2009
Posts: 8,212
![]() |
I tend to use Dagmor when I find it, but it's not really impressive to be honest. It typically replaces a simple branded weapon or common slay, and in turn gets replaced by the first actually interesting artifact weapon I find. I think it's fine. I can't remember the last time I found Haradekket in a depth where it was useful, which doesn't mean it's in the wrong place; just that I've been unlucky.
As for boots: keep in mind that BoS are end-game kit. Usually you don't find them until fairly late. However, you can find artifact boots much earlier, and all of the artifact boots are awesome. If you did find BoS +high they'd replace most of the artifact boots (except Dal-i-thalion, which has +5 already, and Feanor for obvious reasons), but that's not really a problem IMO. The boots have already served their purpose by providing the player with good boosts from when they found them onwards. But do they really need to be as good as they are? Thror gives STR/CON, Wormtongue gives INT/DEX/Stealth, Dal-i-thalion gives DEX, and they all give speed. These are pretty awesome boosts from your feet, especially compared to the ego competition, which is basically Free Action, Feather Fall, Stealth, or Resist Nexus. |
![]() |
![]() |
![]() |
#14 |
Swordsman
Join Date: Jun 2010
Posts: 324
![]() |
|
![]() |
![]() |
![]() |
#15 |
Prophet
Join Date: Dec 2009
Posts: 8,212
![]() |
They're bloody awesome. Lightweight branded 2d4 weapons with (+4,+6) at a time when you're probably only using a basic magic weapon? Sure they obsolete quickly, but I think a minor stat penalty is an entirely reasonable price to pay for the huge boost they give your melee damage.
EDIT: compare: 3 blows with a Rapier (1d6) (+3, +3): 6.5 * 3 = 19.5 average damage 3 blows with Dethanc with brand: (6d4) (+4, +6): 63 average damage In fact, in addition to a stat malus these daggers should only get the x2 elemental brands instead of the x3. Tripling your damage is ridiculous. Last edited by Derakon; January 22, 2011 at 17:35. |
![]() |
![]() |
![]() |
#16 |
Adept
Join Date: Sep 2010
Posts: 161
![]() |
Why not just lower damage bonuses on items? The key factor is that damage bonuses are multiplied per blow. Discounting haradrim shield, a typical endgame kit probably consists of: Elessar (7) + cambeleg(8) + narya (6) + hammerhand (9) = +30. So that's an extra 120-180 damage per round against everything, regardless of weapon, before slays/brands/etc.
Wearing those items alone, Sting is a viable weapon for fighting morgoth with 534 dmg/round against evil as a level 50 high elf warrior, compared to 290 dmg/round without any of them. Along those same lines, combat +to hit bonuses from heroism(+12) /berserk(+24)/holy chant(+10) also stack, which has a large impact on non warriors. For example, a level 50 mage goes from a 64% chance to hit Sauron (AC 160) wielding Aule with the above kit to 74% chance with the above 3 buffs, which is a pretty substantial bump. So, with multiple pvals, I would reduce melee damage bonuses across the board, perhaps by half, but keep melee to hit bonuses intact., though I think that was possible before. I'd also make the speed bonus "trickery independent of the dex bonus. IMO the speed bonus on Thror is too low and its deep enough where it isn't competitive with any of the other boots that you have already likely found. |
![]() |
![]() |
![]() |
#17 |
Sangband 1.x Maintainer
Join Date: Apr 2007
Posts: 522
![]() |
Sangband made the RoP must-wear items by granting them a speed boost of +10. I'm guessing the Vanilla crowd likes that they're not must-wear items, but perhaps a speed of +5 would make them more interesting? I guess it comes down to whether you think people should be wielding the RoP preferentially.
(as a side note, I like that Nenya gives +2 str,con,cha, and nenya gives +4 int/wis/dex)
__________________
a chunk of Bronze {These look tastier than they are. !E} 3 blank Parchments (Vellum) {No french novels please.} |
![]() |
![]() |
![]() |
#18 |
Swordsman
Join Date: Apr 2007
Posts: 441
![]() |
Indeed. There's already a separate movement to fix the light weapon problem, at which point the *thancs will only be better than medium weight branded egos for low strength characters. Let's not make a balance change that will have to be reversed soon because of a more fundamental fix.
__________________
One Ring to rule them all. One Ring to bind them.
One Ring to bring them all and in the darkness interrupt the movie. |
![]() |
![]() |
![]() |
#19 | |
Angband Devteam member
|
Quote:
|
|
![]() |
![]() |
![]() |
#20 |
Knight
Join Date: Sep 2010
Location: nimbin, australia
Posts: 513
![]() |
id say the real goodness of multi pval is extreme overpower leetness, ee anyway stealth - not bad cos can get other +stealth thing, actually make wanting stealth more- there is no cure for aggreivve i dont think, ee~!
__________________
~eek Reality hits you -more- S+++++++++++++++++++ |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Taking suggestions... | Therem Harth | Variants | 0 | December 10, 2010 17:16 |
bug in note taking? | cinereaste | Vanilla | 0 | August 6, 2010 17:48 |
Multiple shots | FUD | Vanilla | 11 | September 16, 2009 21:49 |
SVN: pvals no longer displayed (bug!) | Pete Mack | Vanilla | 1 | January 24, 2009 19:01 |
weapons: multiple blows versus multiple slays | vorondil | Vanilla | 24 | December 24, 2008 19:13 |