Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Development

Reply
 
Thread Tools Display Modes
Old June 15, 2011, 14:54   #1
takkaria
Veteran
 
takkaria's Avatar
 
Join Date: Apr 2007
Posts: 1,936
Donated: $40
takkaria is on a distinguished road
Tile painters: request for a new tile

So, at the moment we have no tile for a "pile of items" (represented by an ampersand, &, in text mode). It would be great if anyone wanted to draw tiles for the old, Adam Bolt & Nomad tileset! In gervais', it's on the 8th row, something like 50 across. Any takers?

(The ticket for this is #146.)
__________________
takkaria whispers something about options. -more-
takkaria is offline   Reply With Quote
Old June 15, 2011, 16:43   #2
DarkGod
T.o.M.E. maintainer
 
Join Date: Apr 2007
Posts: 130
DarkGod is on a distinguished road
You cuold maybe do as I do in T4, show the first item and then a number like that:


I have numbers from 1 to 9 and then it shows a star, works quite well
DarkGod is offline   Reply With Quote
Old June 15, 2011, 16:44   #3
DarkGod
T.o.M.E. maintainer
 
Join Date: Apr 2007
Posts: 130
DarkGod is on a distinguished road
Whoops sorry for the size, I thought it would shrink on display :/
DarkGod is offline   Reply With Quote
Old June 15, 2011, 16:57   #4
takkaria
Veteran
 
takkaria's Avatar
 
Join Date: Apr 2007
Posts: 1,936
Donated: $40
takkaria is on a distinguished road
Quote:
Originally Posted by DarkGod View Post
You cuold maybe do as I do in T4, show the first item and then a number like that:

I have numbers from 1 to 9 and then it shows a star, works quite well
I will happily steal that when we have better graphics support In the meantime, still looking for artists...
__________________
takkaria whispers something about options. -more-
takkaria is offline   Reply With Quote
Old June 15, 2011, 19:20   #5
thapper
Adept
 
Join Date: Aug 2008
Location: Sweden
Posts: 167
thapper is on a distinguished road
I put together a suggestion. It uses the idea from the Gervais set, that a pile is represented by a few objects on the same tile (for example three objects; a potion, a ring and a scroll). Representing more than one thing on 8x8 pixels is not easy though. The bmp shows all three tiles (16x16 (Bolt), 8x16 (Nomad) and 8x8 (Original)), in the zip file are three separate bmps.
Attached Images
File Type: bmp Piles.bmp (3.6 KB, 260 views)
Attached Files
File Type: zip Piles.zip (738 Bytes, 121 views)
thapper is offline   Reply With Quote
Old June 16, 2011, 13:46   #6
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,057
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate
Quote:
Originally Posted by thapper View Post
I put together a suggestion. It uses the idea from the Gervais set, that a pile is represented by a few objects on the same tile (for example three objects; a potion, a ring and a scroll). Representing more than one thing on 8x8 pixels is not easy though.
Given that, I think you've done amazingly well - all three of these look really good for their size.
Magnate is offline   Reply With Quote
Old June 16, 2011, 21:51   #7
takkaria
Veteran
 
takkaria's Avatar
 
Join Date: Apr 2007
Posts: 1,936
Donated: $40
takkaria is on a distinguished road
Quote:
Originally Posted by thapper View Post
I put together a suggestion. It uses the idea from the Gervais set, that a pile is represented by a few objects on the same tile (for example three objects; a potion, a ring and a scroll). Representing more than one thing on 8x8 pixels is not easy though. The bmp shows all three tiles (16x16 (Bolt), 8x16 (Nomad) and 8x8 (Original)), in the zip file are three separate bmps.
Thanks for these, 3.3 will have those tiles now.
__________________
takkaria whispers something about options. -more-
takkaria is offline   Reply With Quote
Old June 17, 2011, 12:06   #8
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Quote:
Originally Posted by thapper View Post
I put together a suggestion. It uses the idea from the Gervais set, that a pile is represented by a few objects on the same tile (for example three objects; a potion, a ring and a scroll). Representing more than one thing on 8x8 pixels is not easy though. The bmp shows all three tiles (16x16 (Bolt), 8x16 (Nomad) and 8x8 (Original)), in the zip file are three separate bmps.
Looks good to me. Great job.

Hi, folks. I am still lurking around the forums here from time to time, just been busy and not really keeping up with development past 3.2.0. Glad to see there seems to be plenty of work being done to improve tile support lately.

I have been working intermittently on a mildly tweaked version of my tile set (mostly just fixing one or two minor errors, improving the visibility of the floor tiles and updating the colours of some monsters to reflect their new ASCII colours in 3.2) so just give me a prod if I haven't got round to posting it by the time the next major release is ready to go.
Nomad is offline   Reply With Quote
Old June 17, 2011, 13:01   #9
thapper
Adept
 
Join Date: Aug 2008
Location: Sweden
Posts: 167
thapper is on a distinguished road
Glad you liked them!
thapper is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Fake ASCII Tile Set Nomad Development 7 October 15, 2010 20:22
r1494 tile issue Zikke Development 2 July 13, 2009 01:21
Tile issues in 3.1.0 beta amoeba801 Vanilla 4 April 25, 2009 21:48
Cloak Tile Bug? r1283 Jabba Vanilla 3 April 10, 2009 13:37
Granite tile display in Vista gunduzs Vanilla 1 May 16, 2008 09:26


All times are GMT +1. The time now is 05:16.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.