Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > The real world > Idle chatter

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old December 22, 2011, 14:50   #11
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,057
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate
Quote:
Originally Posted by buzzkill View Post
To modify this just a bit. Make the OoD check dependent upon character level. At CL1 almost nothing out of depth will appear. At CL50, anything can happen, and usually will. Ancient Dragons on DL1, no problem (we can presume that Morgoth becomes more aware of the PC as he gains power and actively sends minions after him). Most of the game will function largely as it does now, with moderate leveled characters
facing moderately OoD enemies a moderate amount of the time. I particularly like idea this because for a large part of the game it's a rather small change to the status-quo.
Damn but you have some good ideas. There's absolutely no reason why the OOD check has to be the same throughout the game. IMO we should keep some OOD chance at cl1, but I'd be quite happy to see what happened if we upped the existing OOD calc with a small term that depended linearly on clev. I think perhaps the clev should affect the extent to which monsters can be OOD, rather than the chance of them being OOD. Or perhaps both.

Definitely one to ponder.
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila
Magnate is offline   Reply With Quote
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Request for votes: Ascii Dreams Roguelike of the Year 2010 andrewdoull Idle chatter 2 January 2, 2011 14:39
Request for votes: 'Ascii Dreams Roguelike of the Year 2009'. andrewdoull Idle chatter 3 December 23, 2009 23:06
Poll Timo Pietilš Vanilla 2 September 20, 2009 16:09
Request for votes: 'Ascii Dreams Roguelike of the Year 2008' andrewdoull Idle chatter 1 December 18, 2008 07:43
Ascii Dreams slashdotted andrewdoull Idle chatter 9 November 24, 2007 00:02


All times are GMT +1. The time now is 15:15.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.