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Old January 14, 2011, 21:27   #1
Timo Pietilš
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GV "8" blocks

Has something been done to GV "8" blocks? I just cleared an CGV (zig-zag one) and most items I found were utter crap. No excellent items where there should have been excellent item. I really did not expect to see "a Quarterstaff (1d9) (+2,+4)" where I expected to get at least ego.

Vault that should have been "Whee! Great!" was "What a disappointment, used a lot of turns for no reason".
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Old January 14, 2011, 21:36   #2
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Yeah, they got nerfed -- they no longer guarantee a great item, merely a good item. They're still generated as if 20 dlvls out of depth, but they're nowhere near as exciting as they used to be. I'd love to know why this was changed.
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Old January 14, 2011, 22:07   #3
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Quote:
Originally Posted by Derakon View Post
Yeah, they got nerfed -- they no longer guarantee a great item, merely a good item. They're still generated as if 20 dlvls out of depth, but they're nowhere near as exciting as they used to be. I'd love to know why this was changed.
Not guilty. Sounds more like cockup than conspiracy to me.
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Old January 14, 2011, 22:28   #4
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Fortunately it's a trivial fix. Just change generate.c so that this:
Code:
place_object(y, x, p_ptr->depth + 20, TRUE, FALSE);
says this
Code:
place_object(y, x, p_ptr->depth + 20, TRUE, TRUE);
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Old January 15, 2011, 08:50   #5
Timo Pietilš
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Quote:
Originally Posted by Derakon View Post
Fortunately it's a trivial fix. Just change generate.c so that this:
Code:
place_object(y, x, p_ptr->depth + 20, TRUE, FALSE);
says this
Code:
place_object(y, x, p_ptr->depth + 20, TRUE, TRUE);
3.2.1 soon with this done? I'm not sure I should continue my game without this fix.
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Old January 15, 2011, 09:52   #6
Timo Pietilš
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Quote:
Originally Posted by Timo Pietilš View Post
3.2.1 soon with this done? I'm not sure I should continue my game without this fix.
Academic question. Took a risk with Kavlax which didn't paid off in yet another "8" block useless vault. Gravity sucks.
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