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#181 |
Prophet
Join Date: Dec 2009
Posts: 8,951
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#182 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,844
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Bug: Automatic Digging without having to wield digger in pack:
It appears that the automatic digger selection for tunneling with items in the pack may cause a problem when @ is carrying Deathwreaker in that pack. I may want @ to dig through the wall, but not incur the aggravation penalty that Deathwreaker would entail, or is the tunneling occurring without said penalty? Also, the messages are odd for a priest... With Deathwreaker in pack, and tunneling while wielding a Holy Avenger Mace of Disruption: "You feel less attuned to your weapon. "You feel attuned to your weapon. "You tunnel into the granite wall." [Message repeats in the same order until digging is completed, until...] "You have finished the tunnel." Without Deathwreaker in pack: "You tunnel into the granit wall. <#x> "You have finished the tunnel." So, digging is apparently: 1. Switching weapon (and getting malus from doing so) without any choice. 2. Deathwreaker is a Mace, so it should be just fine for priests to use, like any other mace. Why does this one mace have a malus flag for priests?
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#183 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 54
Posts: 7,865
Donated: $60
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Quote:
The change to priests meant that they don't get any malus for any weapon, but they do get a bonus for wielding a blessed weapon. So the problem here is that your wielded weapon was blessed, but Deathwreaker isn't - so you would get the same message spam using a standard pick. The message spam is still really annoying, though, and I'll have to try and find a way around it.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#184 | |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,844
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Quote:
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#185 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 54
Posts: 7,865
Donated: $60
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Sorry, I wasn't clear. Priests are now comfortable using any weapon; bluntness or sharpness are completely irrelevant. But they are attuned to blessed weapons, and you were wielding a Holy Avenger, which is blessed. So the message was because of removing that in favour of something not blessed - in your case Deathwreaker, but could have been any non-blessed weapon.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#186 |
Swordsman
Join Date: Jun 2010
Posts: 288
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If the timing guarantees that no other important messages can be interleaved with these, maybe at least turn off pause between messages, do all this, and then turn it back on again? At least that way the message spam doesn't make you page through it.
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#187 |
Veteran
Join Date: Nov 2013
Posts: 1,169
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Knight's shield vs Mithril Shield: I wonder if there should be a larger AC difference between the two shields? (15 vs 16 is kind of small). Before Knight was added, all other shields had a difference of 3 or 4 AC. Maybe Mithril should get bumped to [18]?
Wicker [2] Small metal [5] Leather [8] Large [12] Knight's [15] Mithril [16]
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Detailed account of my Ironman win here. |
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#188 |
Adept
Join Date: Oct 2016
Location: Finland
Posts: 193
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Now that two competitions have been finished (congrats to Ingwe for the latest, btw) and several good players have played with "Monsters learn from their mistakes" on, I'd like to ask if anyone has noticed any increase in difficulty because of it.
I don't know how exactly this birth option works but nevertheless, I have not noticed it's turned on. Haven't even thought about it while playing. 4.2.0 itself is a bit harder than a previous version, THAT I have noticed (in a totally positive way). |
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#189 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,844
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I did notice some difference with the regularity of particularly damaging spell choices or healing spell rapidity with monsters if the melee went too long, giving the monster a chance to take advantage. That said, it seems far less broken than it once was when, long ago, it made winning against healing monsters virtually impossible.
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#190 |
Prophet
Join Date: Apr 2008
Posts: 2,672
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Try fightning the Tarrasque with both immunities to fire and ice with or without the option and you'll notice the difference very quickly
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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