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#1 |
Rookie
Join Date: Jul 2015
Posts: 14
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Blackguards and melee attacks
Hello,
I just tried playing a Blackguard in 4.2.0. Is it just me, or do they have much less melee blows/round compared to other classes? I can't really find this described anywhere. |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,667
Donated: $60
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Correct. Their effective minimum weapon weight is 10 pounds, the idea being that they can hit things hard, but without any finesse. Their entry in the class help says they prefer heavy weapons.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Apprentice
Join Date: Jul 2007
Posts: 64
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If any weapon weighing less than 10 lbs is calculated with 10 lbs as their weight, since they prefer killing with heavy weapons, do they have a Heavy Weapon Bonus? Like a 2% weight decrease for weapons > 10 lbs for the blows per round calculation?
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#4 |
Prophet
Join Date: Apr 2008
Posts: 2,832
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No bonus, but with heavier weapons you get more crits. The class is hard in the early stages (get the heaviest shield you can for better shield bashes), but later on it's on par with warriors.
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#5 |
Knight
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 964
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They still get one fewer attack, though.
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#6 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 48
Posts: 1,879
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no ....
warriors now get five attacks. sad face.
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#7 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,667
Donated: $60
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Warriors still get 6 attacks.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#8 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,996
Donated: $40
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Half troll warriors only get five, realistically. You need a preposterous amount of DEX for six with that combo.
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#9 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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I appreciate the intent of having blackguards not benefit from light weapons the same way other classes do, but the implementation is opaque at best. It relies on tweaking a variable in an obscure formula that is only obliquely presented to the player, in the form of the "to get X blows/round with this weapon you would need Y more STR/DEX" text.
I still say that all classes should use the same blows formula (with the same weight biases), but warriors get +1 blow at clvl25 or so and mages/priests get -1 from the start of the game. If you want blackguards to prefer heavy weapons, then you can always give them an explicit bonus/penalty depending on the weight of their weapon. "You feel that your weapon is insufficiently intimidating" sounds like a good message to use when a blackguard distastefully equips a dagger. ![]() |
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#10 | |
Adept
Join Date: Feb 2009
Posts: 230
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Quote:
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