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#1 |
Rookie
Join Date: Jul 2008
Posts: 2
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I'm playing a Mage in Angband v3.0.9b and recently got my first copy of Tenser's Transformations. I've not played a Mage in a long time so I don't know if this is a recent change or was done long ago, but I was shocked to see the spells inside.
4 illegible spells Greater Recharging Elemental Brand Tenser's used to be arguably the most important spell book. Now it's reduced to something I don't think I'll even bother carrying around with me. Is this a bug or a feature? |
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#2 | |
Knight
Join Date: Apr 2007
Posts: 590
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Quote:
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#3 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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What are the four illegible spells?
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If you can convincingly pretend you're crazy, you probably are. |
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#4 |
Z+Angband Maintainer
Join Date: Jun 2008
Posts: 318
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#5 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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...and why would they be removed? They don't seem overly powerful.
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If you can convincingly pretend you're crazy, you probably are. |
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#6 |
Adept
Join Date: Apr 2007
Posts: 117
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They aren't removed, just not available for the mage class.
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#7 |
Rookie
Join Date: Jul 2008
Posts: 2
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Oh well
So what you end up with is a spell book that's pointless for a mage to bother carrying around. I'd be better off leaving it in my house and saving on weight.
That feels wrong to me. Maybe my play style is different from everyone else's but i don't use bows and arrows when I'm playing a mage (beyond the first few levels, anyway). I thought that perhaps a mage should cast spells instead. And recharging? I can see some slight use for it very occasionally but no more than that. I can understand some movement of spells between books, and some reorganisation of spells in general, but this seems like the reorganisation has gone a little too far. |
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#8 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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Yeah, I'm smart enough to know that. "Removed" is just shorter and I thought everyone would know what I mean. Still, what's the reason?
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If you can convincingly pretend you're crazy, you probably are. Last edited by Narvius; July 23, 2008 at 12:18. |
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#9 | |
Knight
Join Date: Apr 2007
Posts: 590
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Quote:
It was a lot more obvious that Globe of Invulnerability was game-breaking, than that crossbows/bows in general were close to game-breaking. |
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#10 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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Will they be returned in the upcoming version?
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