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Old April 8, 2009, 18:13   #11
Uplifter
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Ok this is my initial start up build High-elf paladin +6 str +6 Wis +6 Dex +6 con I have a character now that is level 13 with a max depth of 500'
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Old April 8, 2009, 18:23   #12
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Quote:
Originally Posted by Uplifter View Post
Ok this is my initial start up build High-elf paladin +6 str +6 Wis +6 Dex +6 con I have a character now that is level 13 with a max depth of 500'
Starting around 500' would be a good time to start looking for items that grant Free Action (FA) and See Invisible (SI). The need for these will become obvious as you proceed deeper. You'll also want a want a means of curing blindness. Potions of Cure Critical Wounds (CCW) are always a good choice.
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Old April 8, 2009, 19:36   #13
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High elves don't need to look for See Invisible. This is probably the main reason they're so popular.

Gnomes don't need to look for Free Action. They're also annoyingly fragile though so they're not so popular.
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Old April 8, 2009, 22:48   #14
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You don't need Free Action until around 1000'. Before that, there are very few paralyzing attacks. (Floating Eye, Homonculus.) After 1100', they start coming thick and fast. You might want to hold at 1000' until you have the list of paralyzers more or less known.
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Old April 9, 2009, 05:14   #15
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Wewt!!! I am doing a lot better now I just found the helmet of thengel Level 17 now think im going to stick around this floor for awhile level 8ish things are hitting me a lot harder
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Old April 9, 2009, 06:08   #16
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Is Gondricam better than my whip of slay troll? It only has 1 attack a round so I dont think so but this cutlas is pretty godly heh
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Old April 9, 2009, 06:18   #17
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Well, it covers the four base resistances, which might be useful, if you don't have other sources. It gives you +3 DEX and +3 stealth. Depending on your stats, an additional ring of strength or dexterity might grant your more blows with it.
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Old April 9, 2009, 09:07   #18
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Gah there goes that character made it to level 22 though found a couple artifacts and what not all and all I am pleased with my progression
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Old April 28, 2009, 01:40   #19
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I tried that scheme from the google group (only with a human warrior rather than half-orc, because I wasn't in a half-orcish mood). I'm currently at level 15, 500', after maybe 10 minutes of playing... it's really fun! I should have always played like this. Charge!

One note, though - rather than encountering someone nice and easy like Bullroarer, my first two uniques were Mughash the Kobold Lord and Lagduf the Snaga, the first with a bodyguard of large kobolds and the second with a mixed group of hill orcs, cave orcs, and snaga. I don't know how I survived. I'm currently dashing about with a +8/+8 Trident of Slay Giant with another (Excellent) trident awaiting identification in my pack.
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Old April 28, 2009, 07:43   #20
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Uniques with escorts or summon abilities are always more dangerous than they seem to be.
I don't know how often I managed to kill some of the early bosses just to be finished by one of his swarming companions.
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